|
|
98ca778dfc
|
http server working
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-06-20 19:34:07 +00:00 |
|
|
|
2059cc6e77
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-06-14 19:10:16 +00:00 |
|
|
|
eb9a135ca7
|
fixing bugs and adding some test scripts
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-27 20:10:58 +00:00 |
|
|
|
2883ca0841
|
prepare for changes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-21 18:11:26 +00:00 |
|
|
|
7d48cfaa37
|
bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-16 16:14:59 +02:00 |
|
|
|
15c1033d3f
|
head fix
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-14 20:23:33 +02:00 |
|
|
|
20770b42a4
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
|
2025-04-14 07:12:31 +00:00 |
|
|
|
dc9f37b726
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-06 10:34:47 +00:00 |
|
|
|
44c2e9fb05
|
bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-03-22 23:22:11 +00:00 |
|
|
|
d37d1ebc6c
|
bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
|
2025-03-22 17:48:44 +00:00 |
|
|
|
39fbcf4300
|
linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
|
2025-03-22 01:10:19 +00:00 |
|
Dennis Eichhorn
|
4f1cbd98f9
|
started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
|
2025-03-21 01:08:09 +00:00 |
|
|
|
17b803a0b6
|
prepare directx ui, not working yet
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-03-09 18:15:08 +01:00 |
|
|
|
faf95f3e1b
|
general fixes
|
2025-03-04 23:59:05 +01:00 |
|
|
|
d0076fa2ad
|
fix release build
|
2025-03-01 06:56:08 +01:00 |
|
|
|
de0bb56018
|
improve performance logging and make gpu api interaction between opengl and vulkan more similar
|
2025-03-01 02:35:16 +01:00 |
|
|
|
644238d6bb
|
minor fixes
|
2025-02-16 00:07:54 +01:00 |
|
|
|
6aa80b8e69
|
multi gpu api rendering. working
|
2025-02-14 07:31:48 +01:00 |
|
|
|
c7b881e6b7
|
getting closer to our first rendering with the UILayout, app working.
|
2025-02-12 03:23:18 +01:00 |
|
|
|
a8191a239a
|
working again, ui layout not yet fully implemented. test framework functional.
|
2025-02-09 19:01:41 +01:00 |
|
|
|
fd47385162
|
continued with UI re-impl. utterly broken!!!
|
2025-01-25 23:37:28 +01:00 |
|
|
|
2263d6f018
|
some system info improvements (CpuInfo, SystemInfo, SIMD helper)
|
2025-01-18 18:23:44 +01:00 |
|
|
|
208bff208f
|
Started with ui theme, ui layout and general ui rendering impl. Not working.
|
2025-01-18 01:36:08 +01:00 |
|
|
|
38f9178831
|
fix framebuffer resize and impl. ctrl+v
|
2025-01-11 18:15:51 +01:00 |
|
|
|
a02963607d
|
bug fixes, improved input handling and started testing with typing mode
|
2025-01-11 01:26:44 +01:00 |
|
|
|
2ecb47117b
|
huge re-write of ams. impl. of command buffer, ...
|
2025-01-07 20:47:16 +01:00 |
|
|
|
2521f5f2e4
|
Getting ready to modify AMS and ECS
|
2025-01-02 21:13:11 +01:00 |
|
|
|
73dfa96c6a
|
continue vulkan impl.
|
2025-01-01 12:55:18 +01:00 |
|
|
|
ca139cd632
|
setup and gpu setting changes restructured. not perfect but working. audio broken due to switch to faulty audio compression
|
2024-12-31 18:31:46 +01:00 |
|
|
|
f903ac86d7
|
huge disaster with double frame buffer fixed, still no manual support but we are at least alive again
|
2024-12-31 09:39:49 +01:00 |
|
|
|
b916506f89
|
sound kinda working again but a choppy, probably an interval issue or smaple index issue
|
2024-12-24 02:57:40 +01:00 |
|
|
|
c1c028149f
|
implemented image compression, not working
|
2024-12-22 00:05:21 +01:00 |
|
|
|
d983df0158
|
image header optimizations
|
2024-12-21 22:36:48 +01:00 |
|
|
|
5d7943016d
|
opengl rendering working again, also improving some code
|
2024-12-21 03:46:52 +01:00 |
|
|
|
fa9fcb6394
|
Started to do a massive thread improvement journey. AMS still outstanding also handling multiple AssetArchives is still a open todo, same goes for multiple gpuapis
|
2024-12-18 07:43:11 +01:00 |
|
|
|
8c034c4a26
|
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
|
2024-12-17 02:38:06 +01:00 |
|
|
|
c1d0f65b84
|
framebuffer incl. color deficiency handling working
|
2024-12-14 21:26:21 +01:00 |
|
|
|
0bbbf357a1
|
implemented msaa with frame buffer, working.
|
2024-12-14 15:46:28 +01:00 |
|
|
|
4cfe20e4e2
|
implemented frame buffer, working. however, msaa now broken
|
2024-12-14 15:03:04 +01:00 |
|
|
|
bc28becf9c
|
static dynamic rendering fixes. Still some bugs
|
2024-12-13 08:29:39 +01:00 |
|
|
|
cf97cf7eb9
|
improved setup time by 1.4 seconds through threading
|
2024-12-12 22:40:34 +01:00 |
|
|
|
fd963ca891
|
release build fixed
|
2024-12-12 18:44:22 +01:00 |
|
|
|
d5e8a0c936
|
minor fixes
|
2024-12-11 23:58:25 +01:00 |
|
|
|
fe054ebb13
|
implemented asset archives and more threading. kinda working
|
2024-12-11 21:03:47 +01:00 |
|
|
|
c132b425d2
|
game working in debug but not in release
|
2024-11-30 07:31:24 +01:00 |
|
|
|
87f29a8310
|
tried to implement network logging. app completely broken. probably threading issue.
|
2024-11-30 06:07:51 +01:00 |
|
|
|
4b70891c88
|
implemented threaded logging. kinda working but there is sometimes a memory issue. fps much more stable now
|
2024-11-30 03:37:26 +01:00 |
|
|
|
faf5f98914
|
started to implement audio mixer, game working but no audio yet
|
2024-11-29 22:56:22 +01:00 |
|
|
|
2943d418e2
|
cleanup
|
2024-11-26 01:11:10 +01:00 |
|
|
|
4c7026c698
|
threaded audio working, impl. queue for threads and atomics
|
2024-11-23 17:36:13 +01:00 |
|