C/C++ Framework
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Dennis Eichhorn 17b803a0b6
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prepare directx ui, not working yet
2025-03-09 18:15:08 +01:00
.github/workflows Create codeql.yml 2024-07-27 17:06:00 +02:00
animation bug fixes, improved input handling and started testing with typing mode 2025-01-11 01:26:44 +01:00
architecture improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
asset prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
audio general fixes 2025-03-04 23:59:05 +01:00
auth working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
camera general fixes 2025-03-04 23:59:05 +01:00
color Simplified rect drawing and started with text rendering (text not working) 2024-10-02 17:32:04 +02:00
command prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
compiler general fixes 2025-03-04 23:59:05 +01:00
compression improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
database fixes after re-structure 2024-07-12 16:05:00 +02:00
encryption implemented threaded logging. kinda working but there is sometimes a memory issue. fps much more stable now 2024-11-30 03:37:26 +01:00
entity fix release build 2025-03-01 06:56:08 +01:00
environment general fixes 2025-03-04 23:59:05 +01:00
error huge disaster with double frame buffer fixed, still no manual support but we are at least alive again 2024-12-31 09:39:49 +01:00
font fix release build 2025-03-01 06:56:08 +01:00
gpuapi prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
hash improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
image fix release build 2025-03-01 06:56:08 +01:00
input improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
light generalized library loading 2024-09-20 18:12:14 +02:00
localization working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
log prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
math general fixes 2025-03-04 23:59:05 +01:00
memory prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
models general fixes 2025-03-04 23:59:05 +01:00
module working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
network huge re-write of ams. impl. of command buffer, ... 2025-01-07 20:47:16 +01:00
noise Started to shift to better defined types 2024-10-01 00:22:42 +02:00
object fix release build 2025-03-01 06:56:08 +01:00
particle fix includes and include order 2024-09-21 01:34:20 +02:00
pathfinding bug fixes, improved input handling and started testing with typing mode 2025-01-11 01:26:44 +01:00
platform prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
render re-structure 2024-07-12 15:26:57 +02:00
scene working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
shaders re-structure 2024-07-12 15:26:57 +02:00
sort improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
stdlib prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
system improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
tests prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
thread prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
ui prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
utils prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
.gitignore multi gpu api rendering. working 2025-02-14 07:31:48 +01:00
Guidelines.md general fixes 2025-03-04 23:59:05 +01:00
README.md Create README.md 2024-07-12 14:05:44 +02:00
tests_iter.bat working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
tests.bat working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00

GameEngine