cOMS/gpuapi/opengl/Shader.h

20 lines
314 B
C

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef TOS_GPUAPI_OPENGL_SHADER_H
#define TOS_GPUAPI_OPENGL_SHADER_H
#include "../../stdlib/Types.h"
struct Shader {
uint32 id;
uint32 locations[7];
byte data[16];
};
#endif