/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_GPUAPI_OPENGL_SHADER_H #define TOS_GPUAPI_OPENGL_SHADER_H #include "../../stdlib/Types.h" struct Shader { uint32 id; uint32 locations[7]; byte data[16]; }; #endif