cOMS/platform/win32
Dennis Eichhorn 17b803a0b6
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prepare directx ui, not working yet
2025-03-09 18:15:08 +01:00
..
audio fix release build 2025-03-01 06:56:08 +01:00
input multi gpu api rendering. working 2025-02-14 07:31:48 +01:00
network implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
threading prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
Allocator.h general fixes 2025-03-04 23:59:05 +01:00
Clipboard.h working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
ExceptionHandler.h prepare directx ui, not working yet 2025-03-09 18:15:08 +01:00
FastPipes.h some system info improvements (CpuInfo, SystemInfo, SIMD helper) 2025-01-18 18:23:44 +01:00
FileUtils.cpp general fixes 2025-03-04 23:59:05 +01:00
LeanWin32.h general fixes 2025-03-04 23:59:05 +01:00
Library.cpp working again, ui layout not yet fully implemented. test framework functional. 2025-02-09 19:01:41 +01:00
Library.h continued with UI re-impl. utterly broken!!! 2025-01-25 23:37:28 +01:00
SystemInfo.cpp improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
TimeUtils.h improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
UtilsWin32.h improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00
UtilsWindows.h multi gpu api rendering. working 2025-02-14 07:31:48 +01:00
Window.h improve performance logging and make gpu api interaction between opengl and vulkan more similar 2025-03-01 02:35:16 +01:00