Commit Graph

72 Commits

Author SHA1 Message Date
8c034c4a26 optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
c1d0f65b84 framebuffer incl. color deficiency handling working 2024-12-14 21:26:21 +01:00
0bbbf357a1 implemented msaa with frame buffer, working. 2024-12-14 15:46:28 +01:00
4cfe20e4e2 implemented frame buffer, working. however, msaa now broken 2024-12-14 15:03:04 +01:00
bc28becf9c static dynamic rendering fixes. Still some bugs 2024-12-13 08:29:39 +01:00
cf97cf7eb9 improved setup time by 1.4 seconds through threading 2024-12-12 22:40:34 +01:00
fd963ca891 release build fixed 2024-12-12 18:44:22 +01:00
d5e8a0c936 minor fixes 2024-12-11 23:58:25 +01:00
fe054ebb13 implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
c132b425d2 game working in debug but not in release 2024-11-30 07:31:24 +01:00
87f29a8310 tried to implement network logging. app completely broken. probably threading issue. 2024-11-30 06:07:51 +01:00
4b70891c88 implemented threaded logging. kinda working but there is sometimes a memory issue. fps much more stable now 2024-11-30 03:37:26 +01:00
faf5f98914 started to implement audio mixer, game working but no audio yet 2024-11-29 22:56:22 +01:00
2943d418e2 cleanup 2024-11-26 01:11:10 +01:00
4c7026c698 threaded audio working, impl. queue for threads and atomics 2024-11-23 17:36:13 +01:00
2420efab8a pulled audio in own thread, not working 2024-11-22 20:31:11 +01:00
333c7d6e53 minor code optimizations 2024-11-22 10:25:47 +01:00
ab9ab3fceb performance fixes, working. Some socket fixes, server socket fails to receive 2024-11-21 15:17:11 +01:00
b26db7a2d7 big rewrite, working. & started to test network connection, not working 2024-11-20 22:39:08 +01:00
5cc4204007 some minor re-structuring (e.g. moving opengl defines) 2024-11-11 19:34:52 +01:00
e49a36be7a preparing some structural changes, not yet implemented 2024-11-11 07:23:39 +01:00
713822687e minor logging and settings improvements 2024-11-11 05:13:28 +01:00
e9e8213145 turned normal rendering into hotkey 2024-11-10 23:43:26 +01:00
39714d68a8 impl. normal vector rendering. working 2024-11-10 23:14:15 +01:00
2149c82b63 Started to render with normals. working 2024-11-09 02:05:07 +01:00
149543016b testing with framebuffer/ssaa, fixed font spacings 2024-11-06 03:26:35 +01:00
4f8b8c3ec2 Improved flow and started implementing chunks. app working. 2024-11-04 23:50:32 +01:00
aac82ac61a Minor AMS and hash access optimization 2024-10-29 02:44:37 +01:00
c2f4862f22 font rendering fixed, input (WASD and camera rotation) still a little bit buggy 2024-10-28 23:11:18 +01:00
c7db2069c0 program starts again. broken are input somehow?!, fps and theme needs to be further implemented 2024-10-28 02:43:21 +01:00
ba244f8155 first attempt at fixing toolset 2024-10-24 02:47:29 +02:00
5685a827a2 started fixing previous commit 2024-10-21 07:25:05 +02:00
0c4bd343fc started to implement more custom file formats, 100% nothing is working at the moment 2024-10-21 03:58:35 +02:00
653a14442f restructured application -> started to use more dlls 2024-10-15 02:57:20 +02:00
c12313e010 Minor rendering updates to squares etc. 2024-10-05 03:34:46 +02:00
85b77f442c improving rendering structure a little bit and started with chat impl. 2024-10-04 22:10:24 +02:00
3494641cac 1. cleaned up WindowProc, 2. implemented hotkey callbacks 2024-10-04 14:17:20 +02:00
223edfd595 Simplified rect drawing and started with text rendering (text not working) 2024-10-02 17:32:04 +02:00
390158687a Started to shift to better defined types 2024-10-01 00:22:42 +02:00
fd39f1042d Fixed bug in orth matrix, UI is now nice 2024-09-30 20:23:38 +02:00
0b945e07e9 fixe debugging/logging its now working again 2024-09-30 18:28:46 +02:00
f7dd43f5eb prepare logging update... right now completely broken 2024-09-30 17:55:58 +02:00
2d55ef6f66 testing: started rendering debug information / ui 2024-09-29 02:12:15 +02:00
50527a88e6 some input cleanup and more general controller handling 2024-09-26 18:16:45 +02:00
26d238aac5 fixed most insane controller bugs ever 2024-09-26 08:23:10 +02:00
b031ebb25d implement controller support 2024-09-26 06:10:10 +02:00
177affce99 Simplified input handling AND prepared for contontroller usage by merging all input states 2024-09-25 21:16:50 +02:00
ed7d1cf5f8 Made the logger basically standalone 2024-09-25 03:58:01 +02:00
e8bc8a1647 1. improved AMS, 2. improved render scene structure for the future 2024-09-25 01:35:16 +02:00
ae2455a43d made opengl global 2024-09-24 06:30:23 +02:00