Commit Graph

18 Commits

Author SHA1 Message Date
8c034c4a26 optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
fe054ebb13 implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
2943d418e2 cleanup 2024-11-26 01:11:10 +01:00
ab9ab3fceb performance fixes, working. Some socket fixes, server socket fails to receive 2024-11-21 15:17:11 +01:00
2149c82b63 Started to render with normals. working 2024-11-09 02:05:07 +01:00
149543016b testing with framebuffer/ssaa, fixed font spacings 2024-11-06 03:26:35 +01:00
4f8b8c3ec2 Improved flow and started implementing chunks. app working. 2024-11-04 23:50:32 +01:00
c2f4862f22 font rendering fixed, input (WASD and camera rotation) still a little bit buggy 2024-10-28 23:11:18 +01:00
ba244f8155 first attempt at fixing toolset 2024-10-24 02:47:29 +02:00
3494641cac 1. cleaned up WindowProc, 2. implemented hotkey callbacks 2024-10-04 14:17:20 +02:00
50527a88e6 some input cleanup and more general controller handling 2024-09-26 18:16:45 +02:00
b031ebb25d implement controller support 2024-09-26 06:10:10 +02:00
177affce99 Simplified input handling AND prepared for contontroller usage by merging all input states 2024-09-25 21:16:50 +02:00
1a59175f65 1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working 2024-09-24 00:43:36 +02:00
fdfc778771 flying/free move cube chunk 2024-09-20 05:11:16 +02:00
51b0cedb5f update input and opengl 2024-09-15 22:08:29 +02:00
7f1a35d61a update 2024-08-16 04:07:09 +02:00
9506c2fa9c re-structure 2024-07-12 15:26:57 +02:00