cOMS/platform/win32/input
2024-12-17 02:38:06 +01:00
..
controller font rendering fixed, input (WASD and camera rotation) still a little bit buggy 2024-10-28 23:11:18 +01:00
DirectInput.h font rendering fixed, input (WASD and camera rotation) still a little bit buggy 2024-10-28 23:11:18 +01:00
HidInput.h implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
RawInput.h optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
XInput.h cleanup 2024-11-26 01:11:10 +01:00