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Jingga
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cOMS
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8c034c4a26
cOMS
/
platform
/
win32
/
input
History
Dennis Eichhorn
8c034c4a26
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
..
controller
font rendering fixed, input (WASD and camera rotation) still a little bit buggy
2024-10-28 23:11:18 +01:00
DirectInput.h
font rendering fixed, input (WASD and camera rotation) still a little bit buggy
2024-10-28 23:11:18 +01:00
HidInput.h
implemented asset archives and more threading. kinda working
2024-12-11 21:03:47 +01:00
RawInput.h
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
XInput.h
cleanup
2024-11-26 01:11:10 +01:00