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98ca778dfc
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http server working
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-06-20 19:34:07 +00:00 |
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2059cc6e77
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update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-06-14 19:10:16 +00:00 |
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eb9a135ca7
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fixing bugs and adding some test scripts
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-27 20:10:58 +00:00 |
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2883ca0841
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prepare for changes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-04-21 18:11:26 +00:00 |
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7d48cfaa37
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bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-16 16:14:59 +02:00 |
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20770b42a4
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update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-04-14 07:12:31 +00:00 |
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dc9f37b726
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update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-06 10:34:47 +00:00 |
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d37d1ebc6c
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bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 17:48:44 +00:00 |
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39fbcf4300
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linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 01:10:19 +00:00 |
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Dennis Eichhorn
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4f1cbd98f9
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started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-03-21 01:08:09 +00:00 |
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17b803a0b6
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prepare directx ui, not working yet
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-03-09 18:15:08 +01:00 |
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de0bb56018
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improve performance logging and make gpu api interaction between opengl and vulkan more similar
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2025-03-01 02:35:16 +01:00 |
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c7b881e6b7
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getting closer to our first rendering with the UILayout, app working.
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2025-02-12 03:23:18 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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fd47385162
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continued with UI re-impl. utterly broken!!!
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2025-01-25 23:37:28 +01:00 |
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2263d6f018
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some system info improvements (CpuInfo, SystemInfo, SIMD helper)
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2025-01-18 18:23:44 +01:00 |
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208bff208f
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Started with ui theme, ui layout and general ui rendering impl. Not working.
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2025-01-18 01:36:08 +01:00 |
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a02963607d
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bug fixes, improved input handling and started testing with typing mode
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2025-01-11 01:26:44 +01:00 |
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2ecb47117b
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huge re-write of ams. impl. of command buffer, ...
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2025-01-07 20:47:16 +01:00 |
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f903ac86d7
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huge disaster with double frame buffer fixed, still no manual support but we are at least alive again
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2024-12-31 09:39:49 +01:00 |
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d983df0158
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image header optimizations
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2024-12-21 22:36:48 +01:00 |
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5d7943016d
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opengl rendering working again, also improving some code
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2024-12-21 03:46:52 +01:00 |
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8c034c4a26
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optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
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2024-12-17 02:38:06 +01:00 |
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4cfe20e4e2
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implemented frame buffer, working. however, msaa now broken
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2024-12-14 15:03:04 +01:00 |
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bc28becf9c
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static dynamic rendering fixes. Still some bugs
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2024-12-13 08:29:39 +01:00 |
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fd963ca891
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release build fixed
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2024-12-12 18:44:22 +01:00 |
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fe054ebb13
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implemented asset archives and more threading. kinda working
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2024-12-11 21:03:47 +01:00 |
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faf5f98914
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started to implement audio mixer, game working but no audio yet
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2024-11-29 22:56:22 +01:00 |
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2943d418e2
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cleanup
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2024-11-26 01:11:10 +01:00 |
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ab9ab3fceb
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performance fixes, working. Some socket fixes, server socket fails to receive
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2024-11-21 15:17:11 +01:00 |
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b26db7a2d7
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big rewrite, working. & started to test network connection, not working
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2024-11-20 22:39:08 +01:00 |
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2149c82b63
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Started to render with normals. working
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2024-11-09 02:05:07 +01:00 |
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4f8b8c3ec2
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Improved flow and started implementing chunks. app working.
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2024-11-04 23:50:32 +01:00 |
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c2f4862f22
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font rendering fixed, input (WASD and camera rotation) still a little bit buggy
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2024-10-28 23:11:18 +01:00 |
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c7db2069c0
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program starts again. broken are input somehow?!, fps and theme needs to be further implemented
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2024-10-28 02:43:21 +01:00 |
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ba244f8155
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first attempt at fixing toolset
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2024-10-24 02:47:29 +02:00 |
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5685a827a2
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started fixing previous commit
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2024-10-21 07:25:05 +02:00 |
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0c4bd343fc
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started to implement more custom file formats, 100% nothing is working at the moment
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2024-10-21 03:58:35 +02:00 |
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653a14442f
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restructured application -> started to use more dlls
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2024-10-15 02:57:20 +02:00 |
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223edfd595
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Simplified rect drawing and started with text rendering (text not working)
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2024-10-02 17:32:04 +02:00 |
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390158687a
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Started to shift to better defined types
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2024-10-01 00:22:42 +02:00 |
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f7dd43f5eb
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prepare logging update... right now completely broken
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2024-09-30 17:55:58 +02:00 |
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2d55ef6f66
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testing: started rendering debug information / ui
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2024-09-29 02:12:15 +02:00 |
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1a59175f65
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1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working
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2024-09-24 00:43:36 +02:00 |
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e88840f0fa
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implement png BUT not working since not debugged yet
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2024-09-23 04:34:31 +02:00 |
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f7b67e4116
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fix logging bugs
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2024-09-21 05:30:16 +02:00 |
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9374b5aa2c
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implement basic logging system (timings + text)
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2024-09-21 04:20:21 +02:00 |
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f3cd6bb31f
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fix includes and include order
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2024-09-21 01:34:20 +02:00 |
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b150fe12f6
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generalized library loading
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2024-09-20 18:12:14 +02:00 |
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fdfc778771
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flying/free move cube chunk
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2024-09-20 05:11:16 +02:00 |
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