|
|
2059cc6e77
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-06-14 19:10:16 +00:00 |
|
|
|
eb9a135ca7
|
fixing bugs and adding some test scripts
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-27 20:10:58 +00:00 |
|
|
|
2883ca0841
|
prepare for changes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-21 18:11:26 +00:00 |
|
|
|
20770b42a4
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
|
2025-04-14 07:12:31 +00:00 |
|
|
|
dc9f37b726
|
update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-04-06 10:34:47 +00:00 |
|
|
|
39fbcf4300
|
linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
|
2025-03-22 01:10:19 +00:00 |
|
Dennis Eichhorn
|
4f1cbd98f9
|
started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
|
2025-03-21 01:08:09 +00:00 |
|
|
|
17b803a0b6
|
prepare directx ui, not working yet
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
|
2025-03-09 18:15:08 +01:00 |
|
|
|
faf95f3e1b
|
general fixes
|
2025-03-04 23:59:05 +01:00 |
|
|
|
d0076fa2ad
|
fix release build
|
2025-03-01 06:56:08 +01:00 |
|
|
|
de0bb56018
|
improve performance logging and make gpu api interaction between opengl and vulkan more similar
|
2025-03-01 02:35:16 +01:00 |
|
|
|
c7b881e6b7
|
getting closer to our first rendering with the UILayout, app working.
|
2025-02-12 03:23:18 +01:00 |
|
|
|
a8191a239a
|
working again, ui layout not yet fully implemented. test framework functional.
|
2025-02-09 19:01:41 +01:00 |
|
|
|
fd47385162
|
continued with UI re-impl. utterly broken!!!
|
2025-01-25 23:37:28 +01:00 |
|
|
|
a02963607d
|
bug fixes, improved input handling and started testing with typing mode
|
2025-01-11 01:26:44 +01:00 |
|
|
|
2ecb47117b
|
huge re-write of ams. impl. of command buffer, ...
|
2025-01-07 20:47:16 +01:00 |
|
|
|
2521f5f2e4
|
Getting ready to modify AMS and ECS
|
2025-01-02 21:13:11 +01:00 |
|
|
|
5d7943016d
|
opengl rendering working again, also improving some code
|
2024-12-21 03:46:52 +01:00 |
|
|
|
fa9fcb6394
|
Started to do a massive thread improvement journey. AMS still outstanding also handling multiple AssetArchives is still a open todo, same goes for multiple gpuapis
|
2024-12-18 07:43:11 +01:00 |
|
|
|
8c034c4a26
|
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
|
2024-12-17 02:38:06 +01:00 |
|
|
|
4cfe20e4e2
|
implemented frame buffer, working. however, msaa now broken
|
2024-12-14 15:03:04 +01:00 |
|
|
|
fe054ebb13
|
implemented asset archives and more threading. kinda working
|
2024-12-11 21:03:47 +01:00 |
|
|
|
4b70891c88
|
implemented threaded logging. kinda working but there is sometimes a memory issue. fps much more stable now
|
2024-11-30 03:37:26 +01:00 |
|
|
|
faf5f98914
|
started to implement audio mixer, game working but no audio yet
|
2024-11-29 22:56:22 +01:00 |
|
|
|
2943d418e2
|
cleanup
|
2024-11-26 01:11:10 +01:00 |
|
|
|
4c7026c698
|
threaded audio working, impl. queue for threads and atomics
|
2024-11-23 17:36:13 +01:00 |
|
|
|
b26db7a2d7
|
big rewrite, working. & started to test network connection, not working
|
2024-11-20 22:39:08 +01:00 |
|
|
|
4f8b8c3ec2
|
Improved flow and started implementing chunks. app working.
|
2024-11-04 23:50:32 +01:00 |
|
|
|
c7db2069c0
|
program starts again. broken are input somehow?!, fps and theme needs to be further implemented
|
2024-10-28 02:43:21 +01:00 |
|
|
|
ba244f8155
|
first attempt at fixing toolset
|
2024-10-24 02:47:29 +02:00 |
|
|
|
0c4bd343fc
|
started to implement more custom file formats, 100% nothing is working at the moment
|
2024-10-21 03:58:35 +02:00 |
|
|
|
3494641cac
|
1. cleaned up WindowProc, 2. implemented hotkey callbacks
|
2024-10-04 14:17:20 +02:00 |
|
|
|
223edfd595
|
Simplified rect drawing and started with text rendering (text not working)
|
2024-10-02 17:32:04 +02:00 |
|
|
|
390158687a
|
Started to shift to better defined types
|
2024-10-01 00:22:42 +02:00 |
|
|
|
f7dd43f5eb
|
prepare logging update... right now completely broken
|
2024-09-30 17:55:58 +02:00 |
|
|
|
2d55ef6f66
|
testing: started rendering debug information / ui
|
2024-09-29 02:12:15 +02:00 |
|
|
|
44ebefd06a
|
fix sound playing, we are actually playing an audio file :)
|
2024-09-22 00:10:34 +02:00 |
|
|
|
f7b67e4116
|
fix logging bugs
|
2024-09-21 05:30:16 +02:00 |
|
|
|
9374b5aa2c
|
implement basic logging system (timings + text)
|
2024-09-21 04:20:21 +02:00 |
|
|
|
f3cd6bb31f
|
fix includes and include order
|
2024-09-21 01:34:20 +02:00 |
|
|
|
8335444c03
|
rotating cubes
|
2024-09-11 05:56:09 +02:00 |
|
|
|
7f1a35d61a
|
update
|
2024-08-16 04:07:09 +02:00 |
|