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2059cc6e77
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update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-06-14 19:10:16 +00:00 |
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eb9a135ca7
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fixing bugs and adding some test scripts
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-27 20:10:58 +00:00 |
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2883ca0841
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prepare for changes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-21 18:11:26 +00:00 |
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dc9f37b726
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update
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-04-06 10:34:47 +00:00 |
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39fbcf4300
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linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 01:10:19 +00:00 |
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Dennis Eichhorn
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4f1cbd98f9
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started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-03-21 01:08:09 +00:00 |
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17b803a0b6
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prepare directx ui, not working yet
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
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2025-03-09 18:15:08 +01:00 |
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de0bb56018
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improve performance logging and make gpu api interaction between opengl and vulkan more similar
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2025-03-01 02:35:16 +01:00 |
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c7b881e6b7
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getting closer to our first rendering with the UILayout, app working.
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2025-02-12 03:23:18 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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a02963607d
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bug fixes, improved input handling and started testing with typing mode
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2025-01-11 01:26:44 +01:00 |
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2ecb47117b
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huge re-write of ams. impl. of command buffer, ...
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2025-01-07 20:47:16 +01:00 |
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73dfa96c6a
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continue vulkan impl.
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2025-01-01 12:55:18 +01:00 |
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f903ac86d7
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huge disaster with double frame buffer fixed, still no manual support but we are at least alive again
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2024-12-31 09:39:49 +01:00 |
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4cfe20e4e2
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implemented frame buffer, working. however, msaa now broken
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2024-12-14 15:03:04 +01:00 |
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fd963ca891
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release build fixed
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2024-12-12 18:44:22 +01:00 |
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fe054ebb13
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implemented asset archives and more threading. kinda working
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2024-12-11 21:03:47 +01:00 |
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2943d418e2
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cleanup
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2024-11-26 01:11:10 +01:00 |
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b26db7a2d7
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big rewrite, working. & started to test network connection, not working
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2024-11-20 22:39:08 +01:00 |
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713822687e
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minor logging and settings improvements
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2024-11-11 05:13:28 +01:00 |
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4f8b8c3ec2
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Improved flow and started implementing chunks. app working.
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2024-11-04 23:50:32 +01:00 |
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0c4bd343fc
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started to implement more custom file formats, 100% nothing is working at the moment
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2024-10-21 03:58:35 +02:00 |
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653a14442f
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restructured application -> started to use more dlls
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2024-10-15 02:57:20 +02:00 |
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390158687a
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Started to shift to better defined types
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2024-10-01 00:22:42 +02:00 |
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0b945e07e9
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fixe debugging/logging its now working again
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2024-09-30 18:28:46 +02:00 |
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f7dd43f5eb
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prepare logging update... right now completely broken
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2024-09-30 17:55:58 +02:00 |
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ed7d1cf5f8
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Made the logger basically standalone
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2024-09-25 03:58:01 +02:00 |
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44ebefd06a
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fix sound playing, we are actually playing an audio file :)
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2024-09-22 00:10:34 +02:00 |
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9374b5aa2c
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implement basic logging system (timings + text)
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2024-09-21 04:20:21 +02:00 |
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