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39fbcf4300
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linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 01:10:19 +00:00 |
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Dennis Eichhorn
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4f1cbd98f9
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started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-03-21 01:08:09 +00:00 |
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d0076fa2ad
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fix release build
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2025-03-01 06:56:08 +01:00 |
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de0bb56018
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improve performance logging and make gpu api interaction between opengl and vulkan more similar
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2025-03-01 02:35:16 +01:00 |
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c7b881e6b7
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getting closer to our first rendering with the UILayout, app working.
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2025-02-12 03:23:18 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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fd47385162
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continued with UI re-impl. utterly broken!!!
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2025-01-25 23:37:28 +01:00 |
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a02963607d
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bug fixes, improved input handling and started testing with typing mode
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2025-01-11 01:26:44 +01:00 |
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2ecb47117b
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huge re-write of ams. impl. of command buffer, ...
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2025-01-07 20:47:16 +01:00 |
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b916506f89
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sound kinda working again but a choppy, probably an interval issue or smaple index issue
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2024-12-24 02:57:40 +01:00 |
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c1c028149f
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implemented image compression, not working
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2024-12-22 00:05:21 +01:00 |
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d983df0158
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image header optimizations
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2024-12-21 22:36:48 +01:00 |
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5d7943016d
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opengl rendering working again, also improving some code
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2024-12-21 03:46:52 +01:00 |
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8c034c4a26
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optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
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2024-12-17 02:38:06 +01:00 |
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fe054ebb13
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implemented asset archives and more threading. kinda working
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2024-12-11 21:03:47 +01:00 |
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faf5f98914
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started to implement audio mixer, game working but no audio yet
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2024-11-29 22:56:22 +01:00 |
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c2f4862f22
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font rendering fixed, input (WASD and camera rotation) still a little bit buggy
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2024-10-28 23:11:18 +01:00 |
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223edfd595
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Simplified rect drawing and started with text rendering (text not working)
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2024-10-02 17:32:04 +02:00 |
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390158687a
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Started to shift to better defined types
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2024-10-01 00:22:42 +02:00 |
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f7dd43f5eb
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prepare logging update... right now completely broken
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2024-09-30 17:55:58 +02:00 |
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2d55ef6f66
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testing: started rendering debug information / ui
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2024-09-29 02:12:15 +02:00 |
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ae2455a43d
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made opengl global
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2024-09-24 06:30:23 +02:00 |
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1a59175f65
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1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working
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2024-09-24 00:43:36 +02:00 |
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aec8cd9508
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started debugging, making endian change
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2024-09-23 05:14:17 +02:00 |
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e88840f0fa
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implement png BUT not working since not debugged yet
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2024-09-23 04:34:31 +02:00 |
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8335444c03
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rotating cubes
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2024-09-11 05:56:09 +02:00 |
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7f1a35d61a
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update
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2024-08-16 04:07:09 +02:00 |
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acd45ec783
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update
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2024-08-04 00:09:16 +02:00 |
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9506c2fa9c
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re-structure
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2024-07-12 15:26:57 +02:00 |
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