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39fbcf4300
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linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 01:10:19 +00:00 |
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Dennis Eichhorn
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4f1cbd98f9
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started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-03-21 01:08:09 +00:00 |
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6aa80b8e69
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multi gpu api rendering. working
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2025-02-14 07:31:48 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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fd47385162
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continued with UI re-impl. utterly broken!!!
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2025-01-25 23:37:28 +01:00 |
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2ecb47117b
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huge re-write of ams. impl. of command buffer, ...
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2025-01-07 20:47:16 +01:00 |
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fa9fcb6394
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Started to do a massive thread improvement journey. AMS still outstanding also handling multiple AssetArchives is still a open todo, same goes for multiple gpuapis
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2024-12-18 07:43:11 +01:00 |
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2943d418e2
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cleanup
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2024-11-26 01:11:10 +01:00 |
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390158687a
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Started to shift to better defined types
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2024-10-01 00:22:42 +02:00 |
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e8bc8a1647
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1. improved AMS, 2. improved render scene structure for the future
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2024-09-25 01:35:16 +02:00 |
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c7c7686827
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rotating cubes2
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2024-09-12 01:30:46 +02:00 |
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8335444c03
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rotating cubes
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2024-09-11 05:56:09 +02:00 |
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7f1a35d61a
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update
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2024-08-16 04:07:09 +02:00 |
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