phpOMS/Algorithm/PathFinding/Grid.php
2024-03-20 07:21:26 +00:00

226 lines
6.0 KiB
PHP
Executable File

<?php
/**
* Jingga
*
* PHP Version 8.2
*
* @package phpOMS\Algorithm\PathFinding
* @copyright Dennis Eichhorn
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*
* Extended based on:
* MIT License
* (c) 2011-2012 Xueqiao Xu <xueqiaoxu@gmail.com>
* (c) PathFinding.js
*/
declare(strict_types=1);
namespace phpOMS\Algorithm\PathFinding;
/**
* Grid of nodes.
*
* @package phpOMS\Algorithm\PathFinding
* @license OMS License 2.0
* @link https://jingga.app
* @since 1.0.0
*/
class Grid
{
/**
* Grid system containing all nodes
*
* @var array<int, array<int, Node>>
* @since 1.0.0
*/
private array $nodes = [[]];
/**
* Create a grid from an array
*
* [
* [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,],
* [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0,],
* [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,],
* [0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0,],
* [0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 9, 0, 0, 0, 0,],
* [0, 0, 1, 0, 9, 0, 0, 0, 0, 0, 9, 0, 9, 9, 9,],
* [0, 0, 0, 0, 9, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0,],
* [0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,],
* [0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 9, 9, 9, 9, 0,],
* [0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0,],
* [0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 9, 9, 0, 0, 0,],
* [0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 9, 2, 0, 0, 0,],
* [0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 9, 0, 0, 0,],
* [0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,],
* [0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,],
* ]
*
* @param array<int, int[]> $gridArray Grid defined in an array (0 = empty, 1 = start, 2 = end, 9 = not walkable)
* @param string $node Node type name
*
* @return Grid
*
* @since 1.0.0
*/
public static function createGridFromArray(array $gridArray, string $node) : self
{
$grid = new self();
foreach ($gridArray as $y => $yRow) {
foreach ($yRow as $x => $xElement) {
if ($xElement === 0 || $xElement === 1 || $xElement === 2) {
/** @var \phpOMS\Algorithm\PathFinding\Node $empty */
$empty = new $node($x, $y, 1.0, true);
$grid->setNode($x, $y, $empty);
} elseif ($xElement === 9) {
/** @var \phpOMS\Algorithm\PathFinding\Node $wall */
$wall = new $node($x, $y, 1.0, false);
$grid->setNode($x, $y, $wall);
}
}
}
return $grid;
}
/**
* Set node at position
*
* @param int $x X-Coordinate
* @param int $y Y-Coordinate
* @param Node $node Node to set
*
* @return void
*
* @since 1.0.0
*/
public function setNode(int $x, int $y, Node $node) : void
{
$this->nodes[$y][$x] = $node;
}
/**
* Get node at position
*
* @param int $x X-Coordinate
* @param int $y Y-Coordinate
*
* @return null|Node
*
* @since 1.0.0
*/
public function getNode(int $x, int $y) : ?Node
{
if (!isset($this->nodes[$y]) || !isset($this->nodes[$y][$x])) {
return null;
}
return $this->nodes[$y][$x];
}
/**
* Is node walkable"
*
* @param int $x X-Coordinate
* @param int $y Y-Coordinate
*
* @return bool
*
* @since 1.0.0
*/
public function isWalkable(int $x, int $y) : bool
{
return isset($this->nodes[$y]) && isset($this->nodes[$y][$x]) && $this->nodes[$y][$x]->isWalkable;
}
/**
* Get neighbors of node
*
* @param Node $node Node to get neighbors from
* @param int $movement Allowed movements
*
* @return Node[]
*
* @since 1.0.0
*/
public function getNeighbors(Node $node, int $movement) : array
{
$x = $node->getX();
$y = $node->getY();
$neighbors = [];
$s0 = false;
$s1 = false;
$s2 = false;
$s3 = false;
$d0 = false;
$d1 = false;
$d2 = false;
$d3 = false;
if ($this->isWalkable($x, $y - 1)) {
$neighbors[] = $this->getNode($x, $y - 1);
$s0 = true;
}
if ($this->isWalkable($x + 1, $y)) {
$neighbors[] = $this->getNode($x + 1, $y);
$s1 = true;
}
if ($this->isWalkable($x, $y + 1)) {
$neighbors[] = $this->getNode($x, $y + 1);
$s2 = true;
}
if ($this->isWalkable($x - 1, $y)) {
$neighbors[] = $this->getNode($x - 1, $y);
$s3 = true;
}
if ($movement === MovementType::STRAIGHT) {
/** @var Node[] $neighbors */
return $neighbors;
}
if ($movement === MovementType::DIAGONAL_NO_OBSTACLE) {
$d0 = $s3 && $s0;
$d1 = $s0 && $s1;
$d2 = $s1 && $s2;
$d3 = $s2 && $s3;
} elseif ($movement === MovementType::DIAGONAL_ONE_OBSTACLE) {
$d0 = $s3 || $s0;
$d1 = $s0 || $s1;
$d2 = $s1 || $s2;
$d3 = $s2 || $s3;
} elseif ($movement === MovementType::DIAGONAL) {
$d0 = true;
$d1 = true;
$d2 = true;
$d3 = true;
}
if ($d0 && $this->isWalkable($x - 1, $y - 1)) {
$neighbors[] = $this->getNode($x - 1, $y - 1);
}
if ($d1 && $this->isWalkable($x + 1, $y - 1)) {
$neighbors[] = $this->getNode($x + 1, $y - 1);
}
if ($d2 && $this->isWalkable($x + 1, $y + 1)) {
$neighbors[] = $this->getNode($x + 1, $y + 1);
}
if ($d3 && $this->isWalkable($x - 1, $y + 1)) {
$neighbors[] = $this->getNode($x - 1, $y + 1);
}
/** @var Node[] $neighbors */
return $neighbors;
}
}