* @copyright Copyright (C) 2010 - 2014 Nicola Asuni - Tecnick.com LTD * @license GNU-LGPL v3 (http://www.gnu.org/copyleft/lesser.html) * @version 1.0.0 * @link https://jingga.app */ declare(strict_types=1); namespace phpOMS\Utils\Barcode; /** * Datamatrix class. * * @package phpOMS\Utils\Barcode * @license GNU-LGPL v3 (http://www.gnu.org/copyleft/lesser.html) * @link https://jingga.app * @since 1.0.0 */ class Datamatrix extends TwoDAbstract { private const ENC_ASCII = 0; private const ENC_C40 = 1; private const ENC_TXT = 2; private const ENC_X12 = 3; private const ENC_EDF = 4; private const ENC_BASE256 = 5; private const ENC_ASCII_EXT = 6; private const ENC_ASCII_NUM = 7; private const ECC_200_SYMBOL_ATTR = [ // square form --------------------------------------------------------------------------------------- [0x00a, 0x00a, 0x008, 0x008, 0x00a, 0x00a, 0x008, 0x008, 0x001, 0x001, 0x001, 0x003, 0x005, 0x001, 0x003, 0x005], // 10x10 [0x00c, 0x00c, 0x00a, 0x00a, 0x00c, 0x00c, 0x00a, 0x00a, 0x001, 0x001, 0x001, 0x005, 0x007, 0x001, 0x005, 0x007], // 12x12 [0x00e, 0x00e, 0x00c, 0x00c, 0x00e, 0x00e, 0x00c, 0x00c, 0x001, 0x001, 0x001, 0x008, 0x00a, 0x001, 0x008, 0x00a], // 14x14 [0x010, 0x010, 0x00e, 0x00e, 0x010, 0x010, 0x00e, 0x00e, 0x001, 0x001, 0x001, 0x00c, 0x00c, 0x001, 0x00c, 0x00c], // 16x16 [0x012, 0x012, 0x010, 0x010, 0x012, 0x012, 0x010, 0x010, 0x001, 0x001, 0x001, 0x012, 0x00e, 0x001, 0x012, 0x00e], // 18x18 [0x014, 0x014, 0x012, 0x012, 0x014, 0x014, 0x012, 0x012, 0x001, 0x001, 0x001, 0x016, 0x012, 0x001, 0x016, 0x012], // 20x20 [0x016, 0x016, 0x014, 0x014, 0x016, 0x016, 0x014, 0x014, 0x001, 0x001, 0x001, 0x01e, 0x014, 0x001, 0x01e, 0x014], // 22x22 [0x018, 0x018, 0x016, 0x016, 0x018, 0x018, 0x016, 0x016, 0x001, 0x001, 0x001, 0x024, 0x018, 0x001, 0x024, 0x018], // 24x24 [0x01a, 0x01a, 0x018, 0x018, 0x01a, 0x01a, 0x018, 0x018, 0x001, 0x001, 0x001, 0x02c, 0x01c, 0x001, 0x02c, 0x01c], // 26x26 [0x020, 0x020, 0x01c, 0x01c, 0x010, 0x010, 0x00e, 0x00e, 0x002, 0x002, 0x004, 0x03e, 0x024, 0x001, 0x03e, 0x024], // 32x32 [0x024, 0x024, 0x020, 0x020, 0x012, 0x012, 0x010, 0x010, 0x002, 0x002, 0x004, 0x056, 0x02a, 0x001, 0x056, 0x02a], // 36x36 [0x028, 0x028, 0x024, 0x024, 0x014, 0x014, 0x012, 0x012, 0x002, 0x002, 0x004, 0x072, 0x030, 0x001, 0x072, 0x030], // 40x40 [0x02c, 0x02c, 0x028, 0x028, 0x016, 0x016, 0x014, 0x014, 0x002, 0x002, 0x004, 0x090, 0x038, 0x001, 0x090, 0x038], // 44x44 [0x030, 0x030, 0x02c, 0x02c, 0x018, 0x018, 0x016, 0x016, 0x002, 0x002, 0x004, 0x0ae, 0x044, 0x001, 0x0ae, 0x044], // 48x48 [0x034, 0x034, 0x030, 0x030, 0x01a, 0x01a, 0x018, 0x018, 0x002, 0x002, 0x004, 0x0cc, 0x054, 0x002, 0x066, 0x02a], // 52x52 [0x040, 0x040, 0x038, 0x038, 0x010, 0x010, 0x00e, 0x00e, 0x004, 0x004, 0x010, 0x118, 0x070, 0x002, 0x08c, 0x038], // 64x64 [0x048, 0x048, 0x040, 0x040, 0x012, 0x012, 0x010, 0x010, 0x004, 0x004, 0x010, 0x170, 0x090, 0x004, 0x05c, 0x024], // 72x72 [0x050, 0x050, 0x048, 0x048, 0x014, 0x014, 0x012, 0x012, 0x004, 0x004, 0x010, 0x1c8, 0x0c0, 0x004, 0x072, 0x030], // 80x80 [0x058, 0x058, 0x050, 0x050, 0x016, 0x016, 0x014, 0x014, 0x004, 0x004, 0x010, 0x240, 0x0e0, 0x004, 0x090, 0x038], // 88x88 [0x060, 0x060, 0x058, 0x058, 0x018, 0x018, 0x016, 0x016, 0x004, 0x004, 0x010, 0x2b8, 0x110, 0x004, 0x0ae, 0x044], // 96x96 [0x068, 0x068, 0x060, 0x060, 0x01a, 0x01a, 0x018, 0x018, 0x004, 0x004, 0x010, 0x330, 0x150, 0x006, 0x088, 0x038], // 104x104 [0x078, 0x078, 0x06c, 0x06c, 0x014, 0x014, 0x012, 0x012, 0x006, 0x006, 0x024, 0x41a, 0x198, 0x006, 0x0af, 0x044], // 120x120 [0x084, 0x084, 0x078, 0x078, 0x016, 0x016, 0x014, 0x014, 0x006, 0x006, 0x024, 0x518, 0x1f0, 0x008, 0x0a3, 0x03e], // 132x132 [0x090, 0x090, 0x084, 0x084, 0x018, 0x018, 0x016, 0x016, 0x006, 0x006, 0x024, 0x616, 0x26c, 0x00a, 0x09c, 0x03e], // 144x144 // rectangular form (currently unused) --------------------------------------------------------------------------- [0x008, 0x012, 0x006, 0x010, 0x008, 0x012, 0x006, 0x010, 0x001, 0x001, 0x001, 0x005, 0x007, 0x001, 0x005, 0x007], // 8x18 [0x008, 0x020, 0x006, 0x01c, 0x008, 0x010, 0x006, 0x00e, 0x001, 0x002, 0x002, 0x00a, 0x00b, 0x001, 0x00a, 0x00b], // 8x32 [0x00c, 0x01a, 0x00a, 0x018, 0x00c, 0x01a, 0x00a, 0x018, 0x001, 0x001, 0x001, 0x010, 0x00e, 0x001, 0x010, 0x00e], // 12x26 [0x00c, 0x024, 0x00a, 0x020, 0x00c, 0x012, 0x00a, 0x010, 0x001, 0x002, 0x002, 0x00c, 0x012, 0x001, 0x00c, 0x012], // 12x36 [0x010, 0x024, 0x00e, 0x020, 0x010, 0x012, 0x00e, 0x010, 0x001, 0x002, 0x002, 0x020, 0x018, 0x001, 0x020, 0x018], // 16x36 [0x010, 0x030, 0x00e, 0x02c, 0x010, 0x018, 0x00e, 0x016, 0x001, 0x002, 0x002, 0x031, 0x01c, 0x001, 0x031, 0x01c], // 16x48 ]; private const CHARSET = [ self::ENC_C40 => [ // Basic set for C40 ---------------------------------------------------------------------------- 'S1' => 0x00, 'S2' => 0x01, 'S3' => 0x02, 0x20 => 0x03, 0x30 => 0x04, 0x31 => 0x05, 0x32 => 0x06, 0x33 => 0x07, 0x34 => 0x08, 0x35 => 0x09, 0x36 => 0x0a, 0x37 => 0x0b, 0x38 => 0x0c, 0x39 => 0x0d, 0x41 => 0x0e, 0x42 => 0x0f, 0x43 => 0x10, 0x44 => 0x11, 0x45 => 0x12, 0x46 => 0x13, 0x47 => 0x14, 0x48 => 0x15, 0x49 => 0x16, 0x4a => 0x17, 0x4b => 0x18, 0x4c => 0x19, 0x4d => 0x1a, 0x4e => 0x1b, 0x4f => 0x1c, 0x50 => 0x1d, 0x51 => 0x1e, 0x52 => 0x1f, 0x53 => 0x20, 0x54 => 0x21, 0x55 => 0x22, 0x56 => 0x23, 0x57 => 0x24, 0x58 => 0x25, 0x59 => 0x26, 0x5a => 0x27, ], self::ENC_TXT => [ // Basic set for TEXT --------------------------------------------------------------------------- 'S1' => 0x00, 'S2' => 0x01, 'S3' => 0x02, 0x20 => 0x03, 0x30 => 0x04, 0x31 => 0x05, 0x32 => 0x06, 0x33 => 0x07, 0x34 => 0x08, 0x35 => 0x09, 0x36 => 0x0a, 0x37 => 0x0b, 0x38 => 0x0c, 0x39 => 0x0d, 0x61 => 0x0e, 0x62 => 0x0f, 0x63 => 0x10, 0x64 => 0x11, 0x65 => 0x12, 0x66 => 0x13, 0x67 => 0x14, 0x68 => 0x15, 0x69 => 0x16, 0x6a => 0x17, 0x6b => 0x18, 0x6c => 0x19, 0x6d => 0x1a, 0x6e => 0x1b, 0x6f => 0x1c, 0x70 => 0x1d, 0x71 => 0x1e, 0x72 => 0x1f, 0x73 => 0x20, 0x74 => 0x21, 0x75 => 0x22, 0x76 => 0x23, 0x77 => 0x24, 0x78 => 0x25, 0x79 => 0x26, 0x7a => 0x27, ], 'SH1' => [ // Shift 1 set ---------------------------------------------------------------------------------- 0x00 => 0x00, 0x01 => 0x01, 0x02 => 0x02, 0x03 => 0x03, 0x04 => 0x04, 0x05 => 0x05, 0x06 => 0x06, 0x07 => 0x07, 0x08 => 0x08, 0x09 => 0x09, 0x0a => 0x0a, 0x0b => 0x0b, 0x0c => 0x0c, 0x0d => 0x0d, 0x0e => 0x0e, 0x0f => 0x0f, 0x10 => 0x10, 0x11 => 0x11, 0x12 => 0x12, 0x13 => 0x13, 0x14 => 0x14, 0x15 => 0x15, 0x16 => 0x16, 0x17 => 0x17, 0x18 => 0x18, 0x19 => 0x19, 0x1a => 0x1a, 0x1b => 0x1b, 0x1c => 0x1c, 0x1d => 0x1d, 0x1e => 0x1e, 0x1f => 0x1f, ], 'SH2' => [ // Shift 2 set ---------------------------------------------------------------------------------- 0x21 => 0x00, 0x22 => 0x01, 0x23 => 0x02, 0x24 => 0x03, 0x25 => 0x04, 0x26 => 0x05, 0x27 => 0x06, 0x28 => 0x07, 0x29 => 0x08, 0x2a => 0x09, 0x2b => 0x0a, 0x2c => 0x0b, 0x2d => 0x0c, 0x2e => 0x0d, 0x2f => 0x0e, 0x3a => 0x0f, 0x3b => 0x10, 0x3c => 0x11, 0x3d => 0x12, 0x3e => 0x13, 0x3f => 0x14, 0x40 => 0x15, 0x5b => 0x16, 0x5c => 0x17, 0x5d => 0x18, 0x5e => 0x19, 0x5f => 0x1a, 'F1' => 0x1b, 'US' => 0x1e, ], 'S3C' => [ // Shift 3 set for C40 -------------------------------------------------------------------------- 0x60 => 0x00, 0x61 => 0x01, 0x62 => 0x02, 0x63 => 0x03, 0x64 => 0x04, 0x65 => 0x05, 0x66 => 0x06, 0x67 => 0x07, 0x68 => 0x08, 0x69 => 0x09, 0x6a => 0x0a, 0x6b => 0x0b, 0x6c => 0x0c, 0x6d => 0x0d, 0x6e => 0x0e, 0x6f => 0x0f, 0x70 => 0x10, 0x71 => 0x11, 0x72 => 0x12, 0x73 => 0x13, 0x74 => 0x14, 0x75 => 0x15, 0x76 => 0x16, 0x77 => 0x17, 0x78 => 0x18, 0x79 => 0x19, 0x7a => 0x1a, 0x7b => 0x1b, 0x7c => 0x1c, 0x7d => 0x1d, 0x7e => 0x1e, 0x7f => 0x1f, ], 'S3T' => [ // Shift 3 set for TEXT ------------------------------------------------------------------------- 0x60 => 0x00, 0x41 => 0x01, 0x42 => 0x02, 0x43 => 0x03, 0x44 => 0x04, 0x45 => 0x05, 0x46 => 0x06, 0x47 => 0x07, 0x48 => 0x08, 0x49 => 0x09, 0x4a => 0x0a, 0x4b => 0x0b, 0x4c => 0x0c, 0x4d => 0x0d, 0x4e => 0x0e, 0x4f => 0x0f, 0x50 => 0x10, 0x51 => 0x11, 0x52 => 0x12, 0x53 => 0x13, 0x54 => 0x14, 0x55 => 0x15, 0x56 => 0x16, 0x57 => 0x17, 0x58 => 0x18, 0x59 => 0x19, 0x5a => 0x1a, 0x7b => 0x1b, 0x7c => 0x1c, 0x7d => 0x1d, 0x7e => 0x1e, 0x7f => 0x1f, ], self::ENC_X12 => [ // Set for X12 ---------------------------------------------------------------------------------- 0x0d => 0x00, 0x2a => 0x01, 0x3e => 0x02, 0x20 => 0x03, 0x30 => 0x04, 0x31 => 0x05, 0x32 => 0x06, 0x33 => 0x07, 0x34 => 0x08, 0x35 => 0x09, 0x36 => 0x0a, 0x37 => 0x0b, 0x38 => 0x0c, 0x39 => 0x0d, 0x41 => 0x0e, 0x42 => 0x0f, 0x43 => 0x10, 0x44 => 0x11, 0x45 => 0x12, 0x46 => 0x13, 0x47 => 0x14, 0x48 => 0x15, 0x49 => 0x16, 0x4a => 0x17, 0x4b => 0x18, 0x4c => 0x19, 0x4d => 0x1a, 0x4e => 0x1b, 0x4f => 0x1c, 0x50 => 0x1d, 0x51 => 0x1e, 0x52 => 0x1f, 0x53 => 0x20, 0x54 => 0x21, 0x55 => 0x22, 0x56 => 0x23, 0x57 => 0x24, 0x58 => 0x25, 0x59 => 0x26, 0x5a => 0x27, ], ]; public int $encoding = self::ENC_ASCII; /** * {@inheritdoc} */ public function generateCodeArray() : array { $this->codearray = []; // get data codewords $cw = $this->getHighLevelEncoding($this->content); // number of data codewords $nd = \count($cw); // check size if ($nd > 1558) { return []; } // get minimum required matrix size. foreach (self::ECC_200_SYMBOL_ATTR as $params) { if ($params[11] >= $nd) { break; } } if ($params[11] < $nd) { // too much data return []; } elseif ($params[11] > $nd) { // add padding if ((($params[11] - $nd) > 1) && ($cw[($nd - 1)] !== 254)) { if ($this->encoding === self::ENC_EDF) { // switch to ASCII encoding $cw[] = 124; ++$nd; } elseif (($this->encoding !== self::ENC_ASCII) && ($this->encoding !== self::ENC_BASE256)) { // switch to ASCII encoding $cw[] = 254; ++$nd; } } if ($params[11] > $nd) { // add first pad $cw[] = 129; ++$nd; // add remaining pads for ($i = $nd; $i < $params[11]; ++$i) { $cw[] = $this->get253StateCodeword(129, $i); } } } // add error correction codewords $cw = $this->getErrorCorrection($cw, $params[13], $params[14], $params[15]); // initialize empty arrays //$this->codearray = \array_fill(0, ($params[2] * $params[3]), 0); for ($i = 0; $i < $params[2]; ++$i) { $this->codearray[$i] = \array_fill(0, $params[3], false); } // get placement map $places = $this->getPlacementMap($params[2], $params[3]); // fill the grid with data $i = 0; // region data row max index $rdri = ($params[4] - 1); // region data column max index $rdci = ($params[5] - 1); // for each vertical region for ($vr = 0; $vr < $params[9]; ++$vr) { // for each row on region for ($r = 0; $r < $params[4]; ++$r) { // get row $row = (($vr * $params[4]) + $r); // for each horizontal region for ($hr = 0; $hr < $params[8]; ++$hr) { // for each column on region for ($c = 0; $c < $params[5]; ++$c) { // get column $col = (($hr * $params[5]) + $c); // braw bits by case if ($r === 0) { // top finder pattern $this->codearray[$row][$col] = ($c % 2) === 0; } elseif ($r === $rdri) { // bottom finder pattern $this->codearray[$row][$col] = true; } elseif ($c === 0) { // left finder pattern $this->codearray[$row][$col] = true; } elseif ($c === $rdci) { // right finder pattern $this->codearray[$row][$col] = ($r % 2) === 0; } elseif ($places[$i] < 2) { // data bit $this->codearray[$row][$col] = (bool) $places[$i]; ++$i; } else { // codeword ID $cw_id = (int) (\floor($places[$i] / 10) - 1); // codeword BIT mask $cw_bit = \pow(2, (8 - ($places[$i] % 10))); $this->codearray[$row][$col] = ($cw[$cw_id] & $cw_bit) !== 0; ++$i; } } } } } return $this->codearray; } /** * Product of two numbers in a Power-of-Two Galois Field */ protected function getGFProduct(int $a, int $b, array $log, array $alog, int $gf) : int { if (($a === 0) || ($b === 0)) { return 0; } return $alog[($log[$a] + $log[$b]) % ($gf - 1)]; } /** * Add error correction codewords to data codewords array (ANNEX E). */ protected function getErrorCorrection(array $wd, int $nb, int $nd, int $nc, int $gf = 256, int $pp = 301) : array { // generate the log ($log) and antilog ($alog) tables $log[0] = 0; $alog[0] = 1; for ($i = 1; $i < $gf; ++$i) { $alog[$i] = ($alog[($i - 1)] * 2); if ($alog[$i] >= $gf) { $alog[$i] ^= $pp; } $log[$alog[$i]] = $i; } \ksort($log); // generate the polynomial coefficients (c) $c = \array_fill(0, ($nc + 1), 0); $c[0] = 1; for ($i = 1; $i <= $nc; ++$i) { $c[$i] = $c[($i - 1)]; for ($j = ($i - 1); $j >= 1; --$j) { $c[$j] = $c[($j - 1)] ^ $this->getGFProduct($c[$j], $alog[$i], $log, $alog, $gf); } $c[0] = $this->getGFProduct($c[0], $alog[$i], $log, $alog, $gf); } \ksort($c); // total number of data codewords $num_wd = ($nb * $nd); // total number of error codewords $num_we = ($nb * $nc); // for each block for ($b = 0; $b < $nb; ++$b) { // create interleaved data block $block = []; for ($n = $b; $n < $num_wd; $n += $nb) { $block[] = $wd[$n]; } // initialize error codewords $we = \array_fill(0, ($nc + 1), 0); // calculate error correction codewords for this block for ($i = 0; $i < $nd; ++$i) { $k = ($we[0] ^ $block[$i]); for ($j = 0; $j < $nc; ++$j) { $we[$j] = ($we[($j + 1)] ^ $this->getGFProduct($k, $c[($nc - $j - 1)], $log, $alog, $gf)); } } // add error codewords at the end of data codewords $j = 0; for ($i = $b; $i < $num_we; $i += $nb) { $wd[($num_wd + $i)] = $we[$j]; ++$j; } } // reorder codewords \ksort($wd); return $wd; } /** * Return the 253-state codeword */ protected function get253StateCodeword(int $cwpad, int $cwpos) : int { $pad = ($cwpad + (((149 * $cwpos) % 253) + 1)); if ($pad > 254) { $pad -= 254; } return $pad; } /** * Return the 255-state codeword */ protected function get255StateCodeword(int $cwpad, int $cwpos) : int { $pad = ($cwpad + (((149 * $cwpos) % 255) + 1)); if ($pad > 255) { $pad -= 256; } return $pad; } /** * Returns true if the char belongs to the selected mode */ protected function isCharMode(int $chr, int $mode) : bool { switch ($mode) { case self::ENC_ASCII: // ASCII character 0 to 127 return (($chr >= 0) && ($chr <= 127)); case self::ENC_C40: // Upper-case alphanumeric return (($chr === 32) || (($chr >= 48) && ($chr <= 57)) || (($chr >= 65) && ($chr <= 90))); case self::ENC_TXT: // Lower-case alphanumeric return (($chr === 32) || (($chr >= 48) && ($chr <= 57)) || (($chr >= 97) && ($chr <= 122))); case self::ENC_X12: // ANSI X12 return (($chr === 13) || ($chr === 42) || ($chr === 62)); case self::ENC_EDF: // ASCII character 32 to 94 return (($chr >= 32) && ($chr <= 94)); case self::ENC_BASE256: // Function character (FNC1, Structured Append, Reader Program, or Code Page) return (($chr === 232) || ($chr === 233) || ($chr === 234) || ($chr === 241)); case self::ENC_ASCII_EXT: // ASCII character 128 to 255 return (($chr >= 128) && ($chr <= 255)); case self::ENC_ASCII_NUM: // ASCII digits return (($chr >= 48) && ($chr <= 57)); } return false; } /** * The look-ahead test scans the data to be encoded to find the best mode (Annex P - steps from J to S). */ protected function lookAheadTest(string $data, int $pos, int $mode) : int { $data_length = \strlen($data); if ($pos >= $data_length) { return $mode; } $charscount = 0; // \count processed chars // STEP J if ($mode === self::ENC_ASCII) { $numch = [0, 1, 1, 1, 1, 1.25]; } else { $numch = [1, 2, 2, 2, 2, 2.25]; $numch[$mode] = 0; } while (true) { // STEP K if (($pos + $charscount) === $data_length) { if ($numch[self::ENC_ASCII] <= \ceil(\min( $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] )) ) { return self::ENC_ASCII; } if ($numch[self::ENC_BASE256] < \ceil(\min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_EDF] )) ) { return self::ENC_BASE256; } if ($numch[self::ENC_EDF] < \ceil(\min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_BASE256] )) ) { return self::ENC_EDF; } if ($numch[self::ENC_TXT] < \ceil(\min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_X12], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] )) ) { return self::ENC_TXT; } if ($numch[self::ENC_X12] < \ceil(\min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] )) ) { return self::ENC_X12; } return self::ENC_C40; } // get char $chr = \ord($data[$pos + $charscount]); ++$charscount; // STEP L if ($this->isCharMode($chr, self::ENC_ASCII_NUM)) { $numch[self::ENC_ASCII] += (1 / 2); } elseif ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { $numch[self::ENC_ASCII] = \ceil($numch[self::ENC_ASCII]); $numch[self::ENC_ASCII] += 2; } else { $numch[self::ENC_ASCII] = \ceil($numch[self::ENC_ASCII]); ++$numch[self::ENC_ASCII]; } // STEP M if ($this->isCharMode($chr, self::ENC_C40)) { $numch[self::ENC_C40] += (2 / 3); } elseif ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { $numch[self::ENC_C40] += (8 / 3); } else { $numch[self::ENC_C40] += (4 / 3); } // STEP N if ($this->isCharMode($chr, self::ENC_TXT)) { $numch[self::ENC_TXT] += (2 / 3); } elseif ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { $numch[self::ENC_TXT] += (8 / 3); } else { $numch[self::ENC_TXT] += (4 / 3); } // STEP O if ($this->isCharMode($chr, self::ENC_X12) || $this->isCharMode($chr, self::ENC_C40)) { $numch[self::ENC_X12] += (2 / 3); } elseif ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { $numch[self::ENC_X12] += (13 / 3); } else { $numch[self::ENC_X12] += (10 / 3); } // STEP P if ($this->isCharMode($chr, self::ENC_EDF)) { $numch[self::ENC_EDF] += (3 / 4); } elseif ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { $numch[self::ENC_EDF] += (17 / 4); } else { $numch[self::ENC_EDF] += (13 / 4); } // STEP Q if ($this->isCharMode($chr, self::ENC_BASE256)) { $numch[self::ENC_BASE256] += 4; } else { ++$numch[self::ENC_BASE256]; } // STEP R if ($charscount >= 4) { if (($numch[self::ENC_ASCII] + 1) <= \min( $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] ) ) { return self::ENC_ASCII; } if ((($numch[self::ENC_BASE256] + 1) <= $numch[self::ENC_ASCII]) || ($numch[self::ENC_BASE256] + 1) < \min( $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_EDF] ) ) { return self::ENC_BASE256; } if (($numch[self::ENC_EDF] + 1) < \min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_X12], $numch[self::ENC_BASE256] ) ) { return self::ENC_EDF; } if (($numch[self::ENC_TXT] + 1) < \min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_X12], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] ) ) { return self::ENC_TXT; } if (($numch[self::ENC_X12] + 1) < \min( $numch[self::ENC_ASCII], $numch[self::ENC_C40], $numch[self::ENC_TXT], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] ) ) { return self::ENC_X12; } if (($numch[self::ENC_C40] + 1) < \min( $numch[self::ENC_ASCII], $numch[self::ENC_TXT], $numch[self::ENC_EDF], $numch[self::ENC_BASE256] ) ) { if ($numch[self::ENC_C40] < $numch[self::ENC_X12]) { return self::ENC_C40; } if ($numch[self::ENC_C40] === $numch[self::ENC_X12]) { $k = ($pos + $charscount + 1); while ($k < $data_length) { $tmpchr = \ord($data[$k]); if ($this->isCharMode($tmpchr, self::ENC_X12)) { return self::ENC_X12; } elseif (!$this->isCharMode($tmpchr, self::ENC_X12) && !$this->isCharMode($tmpchr, self::ENC_C40) ) { break; } ++$k; } return self::ENC_C40; } } } } } /** * Get the switching codeword to a new encoding mode (latch codeword) */ protected function getSwitchEncodingCodeword(int $mode) : int { switch ($mode) { case self::ENC_ASCII: if ($this->encoding === self::ENC_EDF) { return 124; } return 254; case self::ENC_C40: return 230; case self::ENC_TXT: return 239; case self::ENC_X12: return 238; case self::ENC_EDF: return 240; case self::ENC_BASE256: return 231; } return 254; } /** * Choose the minimum matrix size and return the max number of data codewords. */ protected function getMaxDataCodewords(int $numcw) : int { foreach (self::ECC_200_SYMBOL_ATTR as $matrix) { if ($matrix[11] >= $numcw) { return $matrix[11]; } } return 0; } /** * Get high level encoding using the minimum symbol data characters for ECC 200 */ protected function getHighLevelEncoding(string $data) : array { // STEP A. Start in ASCII encodation. $enc = self::ENC_ASCII; // current encoding mode $pos = 0; // current position $cw = []; // array of codewords to be returned $cw_num = 0; // number of data codewords $data_length = \strlen($data); // number of chars while ($pos < $data_length) { $this->encoding = $enc; switch ($enc) { case self::ENC_ASCII: // STEP B. While in ASCII encodation if ($data_length > 1 && $pos < ($data_length - 1) && ($this->isCharMode(\ord($data[$pos]), self::ENC_ASCII_NUM) && $this->isCharMode(\ord($data[$pos + 1]), self::ENC_ASCII_NUM)) ) { // 1. If the next data sequence is at least 2 consecutive digits, encode the next two digits as a double digit in ASCII mode. $cw[] = ((int) \substr($data, $pos, 2) + 130); ++$cw_num; $pos += 2; } else { // 2. If the look-ahead test (starting at step J) indicates another mode, switch to that mode. $newenc = $this->lookAheadTest($data, $pos, $enc); if ($newenc !== $enc) { $enc = $newenc; $cw[] = $this->getSwitchEncodingCodeword($enc); ++$cw_num; } else { // get new byte $chr = \ord($data[$pos]); ++$pos; if ($this->isCharMode($chr, self::ENC_ASCII_EXT)) { // 3. If the next data character is extended ASCII (greater than 127) encode it in ASCII mode first using the Upper Shift (value 235) character. $cw[] = 235; $cw[] = ($chr - 127); $cw_num += 2; } else { // 4. Otherwise process the next data character in ASCII encodation. $cw[] = ($chr + 1); ++$cw_num; } } } break; case self::ENC_C40: // Upper-case alphanumeric case self::ENC_TXT: // Lower-case alphanumeric case self::ENC_X12: // ANSI X12 $temp_cw = []; $p = 0; $epos = $pos; // get basic charset for current encoding $charset = self::CHARSET[$enc]; do { // 2. process the next character in C40 encodation. $chr = \ord($data[$epos]); ++$epos; // check for extended character if (($chr & 0x80) !== 0) { if ($enc === self::ENC_X12) { return []; } $chr &= 0x7f; $temp_cw[] = 1; // shift 2 $temp_cw[] = 30; // upper shift $p += 2; } if (isset($charset[$chr])) { $temp_cw[] = $charset[$chr]; ++$p; } else { if (isset(self::CHARSET['SH1'][$chr])) { $temp_cw[] = 0; // shift 1 $shiftset = self::CHARSET['SH1']; } elseif (isset($chr, self::CHARSET['SH2'][$chr])) { $temp_cw[] = 1; // shift 2 $shiftset = self::CHARSET['SH2']; } elseif ($enc === self::ENC_C40 && isset(self::CHARSET['S3C'][$chr])) { $temp_cw[] = 2; // shift 3 $shiftset = self::CHARSET['S3C']; } elseif ($enc === self::ENC_TXT && isset(self::CHARSET['S3T'][$chr])) { $temp_cw[] = 2; // shift 3 $shiftset = self::CHARSET['S3T']; } else { return []; } $temp_cw[] = $shiftset[$chr]; $p += 2; } if ($p >= 3) { $c1 = \array_shift($temp_cw); $c2 = \array_shift($temp_cw); $c3 = \array_shift($temp_cw); $p -= 3; $tmp = ((1600 * $c1) + (40 * $c2) + $c3 + 1); $cw[] = ($tmp >> 8); $cw[] = ($tmp % 256); $cw_num += 2; $pos = $epos; // 1. If the C40 encoding is at the point of starting a new double symbol character and if the look-ahead test (starting at step J) indicates another mode, switch to that mode. $newenc = $this->lookAheadTest($data, $pos, $enc); if ($newenc !== $enc) { $enc = $newenc; if ($enc !== self::ENC_ASCII) { // set unlatch character $cw[] = $this->getSwitchEncodingCodeword(self::ENC_ASCII); ++$cw_num; } ++$cw_num; $cw[] = $this->getSwitchEncodingCodeword($enc); $pos -= $p; $p = 0; break; } } } while (($p > 0) && ($epos < $data_length)); // process last data (if any) if ($p > 0) { // get remaining number of data symbols $cwr = ($this->getMaxDataCodewords($cw_num) - $cw_num); if (($cwr === 1) && ($p === 1)) { // d. If one symbol character remains and one C40 value (data character) remains to be encoded $c1 = \array_shift($temp_cw); --$p; ++$cw_num; $cw[] = ($chr + 1); $pos = $epos; $enc = self::ENC_ASCII; $this->encoding = $enc; } elseif (($cwr === 2) && ($p === 1)) { // c. If two symbol characters remain and only one C40 value (data character) remains to be encoded --$p; $c1 = \array_shift($temp_cw); $cw[] = 254; $cw[] = ($chr + 1); $cw_num += 2; $pos = $epos; $enc = self::ENC_ASCII; $this->encoding = $enc; } elseif (($cwr === 2) && ($p === 2)) { // b. If two symbol characters remain and two C40 values remain to be encoded $c1 = \array_shift($temp_cw); $c2 = \array_shift($temp_cw); $p -= 2; $tmp = ((1600 * $c1) + (40 * $c2) + 1); $cw[] = ($tmp >> 8); $cw[] = ($tmp % 256); $cw_num += 2; $pos = $epos; $enc = self::ENC_ASCII; $this->encoding = $enc; } elseif ($enc !== self::ENC_ASCII) { // switch to ASCII encoding $enc = self::ENC_ASCII; $this->encoding = $enc; $cw[] = $this->getSwitchEncodingCodeword($enc); ++$cw_num; $pos = ($epos - $p); } } break; case self::ENC_EDF: // F. While in EDIFACT (EDF) encodation // initialize temporary array with 0 length $temp_cw = []; $epos = $pos; $field_length = 0; $newenc = $enc; do { // 2. process the next character in EDIFACT encodation. $chr = \ord($data[$epos]); if ($this->isCharMode($chr, self::ENC_EDF)) { ++$epos; $temp_cw[] = $chr; ++$field_length; } if (($field_length === 4) || ($epos === $data_length) || !$this->isCharMode($chr, self::ENC_EDF) ) { if (($epos === $data_length) && ($field_length < 3)) { $enc = self::ENC_ASCII; $cw[] = $this->getSwitchEncodingCodeword($enc); ++$cw_num; break; } if ($field_length < 4) { // set unlatch character $temp_cw[] = 0x1f; ++$field_length; // fill empty characters for ($i = $field_length; $i < 4; ++$i) { $temp_cw[] = 0; } $enc = self::ENC_ASCII; $this->encoding = $enc; } // encodes four data characters in three codewords $tcw = (($temp_cw[0] & 0x3F) << 2) + (($temp_cw[1] & 0x30) >> 4); if ($tcw > 0) { $cw[] = $tcw; ++$cw_num; } $tcw = (($temp_cw[1] & 0x0F) << 4) + (($temp_cw[2] & 0x3C) >> 2); if ($tcw > 0) { $cw[] = $tcw; ++$cw_num; } $tcw = (($temp_cw[2] & 0x03) << 6) + ($temp_cw[3] & 0x3F); if ($tcw > 0) { $cw[] = $tcw; ++$cw_num; } $temp_cw = []; $pos = $epos; $field_length = 0; if ($enc === self::ENC_ASCII) { break; } } } while ($epos < $data_length); break; case self::ENC_BASE256: // G. While in Base 256 (B256) encodation // initialize temporary array with 0 length $temp_cw = []; $field_length = 0; while (($pos < $data_length) && ($field_length <= 1555)) { $newenc = $this->lookAheadTest($data, $pos, $enc); if ($newenc !== $enc) { // 1. If the look-ahead test (starting at step J) indicates another mode, switch to that mode. $enc = $newenc; break; } else { // 2. Otherwise, process the next character in Base 256 encodation. $chr = \ord($data[$pos]); ++$pos; $temp_cw[] = $chr; ++$field_length; } } // set field length if ($field_length <= 249) { $cw[] = $this->get255StateCodeword($field_length, ($cw_num + 1)); ++$cw_num; } else { $cw[] = $this->get255StateCodeword((int) (\floor($field_length / 250) + 249), ($cw_num + 1)); $cw[] = $this->get255StateCodeword(($field_length % 250), ($cw_num + 2)); $cw_num += 2; } // add B256 field foreach ($temp_cw as $p => $cht) { $cw[] = $this->get255StateCodeword($cht, ($cw_num + $p + 1)); } break; } } return $cw; } /** * Places "chr+bit" with appropriate wrapping within array[]. */ protected function placeModule(array $marr, int $nrow, int $ncol, int $row, int $col, int $chr, int $bit) : array { if ($row < 0) { $row += $nrow; $col += (4 - (($nrow + 4) % 8)); } if ($col < 0) { $col += $ncol; $row += (4 - (($ncol + 4) % 8)); } $marr[(($row * $ncol) + $col)] = ((10 * $chr) + $bit); return $marr; } /** * Places the 8 bits of a utah-shaped symbol character. */ protected function placeUtah(array $marr, int $nrow, int $ncol, int $row, int $col, int $chr) : array { $marr = $this->placeModule($marr, $nrow, $ncol, $row - 2, $col - 2, $chr, 1); $marr = $this->placeModule($marr, $nrow, $ncol, $row - 2, $col - 1, $chr, 2); $marr = $this->placeModule($marr, $nrow, $ncol, $row - 1, $col - 2, $chr, 3); $marr = $this->placeModule($marr, $nrow, $ncol, $row - 1, $col - 1, $chr, 4); $marr = $this->placeModule($marr, $nrow, $ncol, $row - 1, $col, $chr, 5); $marr = $this->placeModule($marr, $nrow, $ncol, $row, $col - 2, $chr, 6); $marr = $this->placeModule($marr, $nrow, $ncol, $row, $col - 1, $chr, 7); return $this->placeModule($marr, $nrow, $ncol, $row, $col, $chr, 8); } /** * Places the 8 bits of the first special corner case. */ protected function placeCornerA(array $marr, int $nrow, int $ncol, int $chr) : array { $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 0, $chr, 1); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 1, $chr, 2); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 2, $chr, 3); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 2, $chr, 4); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 1, $chr, 5); $marr = $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 1, $chr, 6); $marr = $this->placeModule($marr, $nrow, $ncol, 2, $ncol - 1, $chr, 7); return $this->placeModule($marr, $nrow, $ncol, 3, $ncol - 1, $chr, 8); } /** * Places the 8 bits of the second special corner case. */ protected function placeCornerB(array $marr, int $nrow, int $ncol, int $chr) : array { $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 3, 0, $chr, 1); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 2, 0, $chr, 2); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 0, $chr, 3); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 4, $chr, 4); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 3, $chr, 5); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 2, $chr, 6); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 1, $chr, 7); return $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 1, $chr, 8); } /** * Places the 8 bits of the third special corner case. */ protected function placeCornerC(array $marr, int $nrow, int $ncol, int $chr) : array { $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 3, 0, $chr, 1); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 2, 0, $chr, 2); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 0, $chr, 3); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 2, $chr, 4); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 1, $chr, 5); $marr = $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 1, $chr, 6); $marr = $this->placeModule($marr, $nrow, $ncol, 2, $ncol - 1, $chr, 7); return $this->placeModule($marr, $nrow, $ncol, 3, $ncol - 1, $chr, 8); } /** * Places the 8 bits of the fourth special corner case. */ protected function placeCornerD(array $marr, int $nrow, int $ncol, int $chr) : array { $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, 0, $chr, 1); $marr = $this->placeModule($marr, $nrow, $ncol, $nrow - 1, $ncol - 1, $chr, 2); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 3, $chr, 3); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 2, $chr, 4); $marr = $this->placeModule($marr, $nrow, $ncol, 0, $ncol - 1, $chr, 5); $marr = $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 3, $chr, 6); $marr = $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 2, $chr, 7); return $this->placeModule($marr, $nrow, $ncol, 1, $ncol - 1, $chr, 8); } /** * Build a placement map. */ protected function getPlacementMap(int $nrow, int $ncol) : array { // initialize array with zeros $marr = \array_fill(0, ($nrow * $ncol), 0); // set starting values $chr = 1; $row = 4; $col = 0; do { // repeatedly first check for one of the special corner cases, then if (($row === $nrow) && ($col === 0)) { $marr = $this->placeCornerA($marr, $nrow, $ncol, $chr); ++$chr; } elseif (($row === ($nrow - 2)) && ($col === 0) && ($ncol % 4)) { $marr = $this->placeCornerB($marr, $nrow, $ncol, $chr); ++$chr; } elseif (($row === ($nrow - 2)) && ($col === 0) && (($ncol % 8) === 4)) { $marr = $this->placeCornerC($marr, $nrow, $ncol, $chr); ++$chr; } elseif (($row === ($nrow + 4)) && ($col === 2) && (!($ncol % 8))) { $marr = $this->placeCornerD($marr, $nrow, $ncol, $chr); ++$chr; } // sweep upward diagonally, inserting successive characters, do { if (($row < $nrow) && ($col >= 0) && (!$marr[(($row * $ncol) + $col)])) { $marr = $this->placeUtah($marr, $nrow, $ncol, $row, $col, $chr); ++$chr; } $row -= 2; $col += 2; } while (($row >= 0) && ($col < $ncol)); ++$row; $col += 3; // & then sweep downward diagonally, inserting successive characters,... do { if (($row >= 0) && ($col < $ncol) && (!$marr[(($row * $ncol) + $col)])) { $marr = $this->placeUtah($marr, $nrow, $ncol, $row, $col, $chr); ++$chr; } $row += 2; $col -= 2; } while (($row < $nrow) && ($col >= 0)); $row += 3; ++$col; } while (($row < $nrow) || ($col < $ncol)); // lastly, if the lower righthand corner is untouched, fill in fixed pattern if (!$marr[(($nrow * $ncol) - 1)]) { $marr[(($nrow * $ncol) - 1)] = 1; $marr[(($nrow * $ncol) - $ncol - 2)] = 1; } return $marr; } }