mirror of
https://github.com/Karaka-Management/cOMS.git
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191 lines
5.3 KiB
C
191 lines
5.3 KiB
C
/**
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* Jingga
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*
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* @copyright Jingga
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* @license OMS License 2.0
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* @version 1.0.0
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* @link https://jingga.app
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*/
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#ifndef TOS_THREADS_THREAD_POOL_H
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#define TOS_THREADS_THREAD_POOL_H
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#include <stdio.h>
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#include <stdlib.h>
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#include "../stdlib/Types.h"
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#include "../memory/Queue.h"
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#include "../memory/BufferMemory.h"
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#ifdef _WIN32
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#include "../platform/win32/threading/Thread.h"
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#include "../platform/win32/threading/Atomic.h"
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#elif __linux__
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#include "../platform/linux/threading/Thread.h"
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#include "../platform/linux/threading/Atomic.h"
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#endif
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#include "ThreadJob.h"
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struct ThreadPool {
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// This is not a threaded queue since we want to handle the mutex in here, not in the queue for finer control
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Queue work_queue;
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pthread_mutex_t work_mutex;
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pthread_cond_t work_cond;
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pthread_cond_t working_cond;
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int32 working_cnt;
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int32 thread_cnt;
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int32 size;
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int32 state;
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uint32 id_counter;
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};
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static THREAD_RETURN thread_pool_worker(void* arg)
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{
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ThreadPool* pool = (ThreadPool *) arg;
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PoolWorker* work;
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while (true) {
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pthread_mutex_lock(&pool->work_mutex);
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while (queue_is_empty(&pool->work_queue) && !pool->state) {
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pthread_cond_wait(&pool->work_cond, &pool->work_mutex);
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}
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if (pool->state == 1) {
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pthread_mutex_unlock(&pool->work_mutex);
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break;
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}
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work = (PoolWorker *) queue_dequeue_keep(&pool->work_queue);
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pthread_mutex_unlock(&pool->work_mutex);
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if (!work) {
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continue;
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}
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atomic_increment_relaxed(&pool->working_cnt);
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atomic_set_release(&work->state, 2);
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work->func(work);
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atomic_set_release(&work->state, 1);
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// Job gets marked after completion -> can be overwritten now
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if (atomic_get_relaxed(&work->id) == -1) {
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atomic_set_release(&work->id, 0);
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}
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atomic_decrement_relaxed(&pool->working_cnt);
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if (atomic_get_relaxed(&pool->state) == 0 && atomic_get_relaxed(&pool->working_cnt) == 0) {
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pthread_cond_signal(&pool->working_cond);
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}
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}
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pthread_cond_signal(&pool->working_cond);
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atomic_decrement_relaxed(&pool->thread_cnt);
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return NULL;
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}
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void thread_pool_create(ThreadPool* pool, BufferMemory* buf, int32 thread_count)
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{
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queue_init(&pool->work_queue, buf, 64, sizeof(PoolWorker), 64);
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pool->thread_cnt = thread_count;
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// @todo switch from pool mutex and pool cond to threadjob mutex/cond
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// thread_pool_wait etc. should just iterate over all mutexes
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pthread_mutex_init(&pool->work_mutex, NULL);
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pthread_cond_init(&pool->work_cond, NULL);
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pthread_cond_init(&pool->working_cond, NULL);
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pthread_t thread;
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for (pool->size = 0; pool->size < thread_count; ++pool->size) {
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pthread_create(&thread, NULL, thread_pool_worker, pool);
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pthread_detach(thread);
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}
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}
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void thread_pool_wait(ThreadPool* pool)
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{
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pthread_mutex_lock(&pool->work_mutex);
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while ((!pool->state && pool->working_cnt != 0) || (pool->state && pool->thread_cnt != 0)) {
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pthread_cond_wait(&pool->working_cond, &pool->work_mutex);
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}
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pthread_mutex_unlock(&pool->work_mutex);
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}
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void thread_pool_destroy(ThreadPool* pool)
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{
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// This sets the queue to empty
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atomic_set_acquire((void **) &pool->work_queue.tail, (void **) &pool->work_queue.head);
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// This sets the state to "shutdown"
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atomic_set_release(&pool->state, 1);
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pthread_cond_broadcast(&pool->work_cond);
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thread_pool_wait(pool);
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pthread_mutex_destroy(&pool->work_mutex);
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pthread_cond_destroy(&pool->work_cond);
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pthread_cond_destroy(&pool->working_cond);
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}
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PoolWorker* thread_pool_add_work(ThreadPool* pool, const PoolWorker* job)
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{
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pthread_mutex_lock(&pool->work_mutex);
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PoolWorker* temp_job = (PoolWorker *) ring_get_memory_nomove((RingMemory *) &pool->work_queue, sizeof(PoolWorker), 64);
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if (atomic_get_relaxed(&temp_job->id) > 0) {
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pthread_mutex_unlock(&pool->work_mutex);
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ASSERT_SIMPLE(temp_job->id == 0);
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return NULL;
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}
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memcpy(temp_job, job, sizeof(PoolWorker));
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ring_move_pointer((RingMemory *) &pool->work_queue, &pool->work_queue.head, sizeof(PoolWorker), 64);
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if (temp_job->id == 0) {
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temp_job->id = atomic_fetch_add_acquire(&pool->id_counter, 1);
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}
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pthread_cond_broadcast(&pool->work_cond);
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pthread_mutex_unlock(&pool->work_mutex);
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return temp_job;
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}
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// This is basically the same as thread_pool_add_work but allows us to directly write into the memory in the caller
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// This makes it faster, since we can avoid a memcpy
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PoolWorker* thread_pool_add_work_start(ThreadPool* pool)
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{
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pthread_mutex_lock(&pool->work_mutex);
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PoolWorker* temp_job = (PoolWorker *) queue_enqueue_start(&pool->work_queue);
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if (atomic_get_relaxed(&temp_job->id) > 0) {
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pthread_mutex_unlock(&pool->work_mutex);
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ASSERT_SIMPLE(temp_job->id == 0);
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return NULL;
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}
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if (temp_job->id == 0) {
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// +1 because otherwise the very first job would be id = 0 which is not a valid id
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temp_job->id = atomic_fetch_add_acquire(&pool->id_counter, 1) + 1;
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}
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return temp_job;
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}
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void thread_pool_add_work_end(ThreadPool* pool)
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{
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queue_enqueue_end(&pool->work_queue);
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pthread_cond_broadcast(&pool->work_cond);
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pthread_mutex_unlock(&pool->work_mutex);
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}
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#endif |