cOMS/models/settings
2024-12-17 02:38:06 +01:00
..
DungeonSettings.h update input and opengl 2024-09-15 22:08:29 +02:00
ItemDistributionType.h update input and opengl 2024-09-15 22:08:29 +02:00
setting_types.h optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
Settings.h big rewrite, working. & started to test network connection, not working 2024-11-20 22:39:08 +01:00