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cOMS
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fa9fcb6394
cOMS
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gpuapi
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Dennis Eichhorn
8c034c4a26
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
..
direct3d
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
opengl
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
vulkan
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
AntiAliasing.h
1. cleaned up WindowProc, 2. implemented hotkey callbacks
2024-10-04 14:17:20 +02:00
RenderUtils.h
optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
2024-12-17 02:38:06 +01:00
UIUtils.h
program starts again. broken are input somehow?!, fps and theme needs to be further implemented
2024-10-28 02:43:21 +01:00