cOMS/models/mob/player/Reputation.h
2024-07-12 15:26:57 +02:00

53 lines
974 B
C

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef TOS_MODELS_MOB_PLAYER_REPUTATION_H
#define TOS_MODELS_MOB_PLAYER_REPUTATION_H
#include "../../../stdlib/Types.h"
struct Reputation {
// Character trait
int8 bravery;
int8 skill;
int8 wisdom;
int8 goodness;
int8 loyalty;
int8 gratefulness;
int8 persistence;
int8 love;
int8 creativity;
int8 patience;
int8 ambition;
int8 honesty;
int8 empathy;
int8 discretion;
int8 fairness;
int8 kindness;
int8 selflessness;
int8 confidence;
int8 curiousity;
int8 discipline;
int8 flexibility;
int8 humility;
int8 openness;
int8 reliability;
int8 lawfulness;
// Character activity
int8 thief_threat_level;
int8 brawler;
int8 murderer;
int8 trader;
int8 ripoff;
int8 dungeoneer;
int8 raider;
int8 pvpler;
};
#endif