cOMS/gpuapi/UIUtils.h

33 lines
851 B
C

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef TOS_GPUAPI_UI_UTILS_H
#define TOS_GPUAPI_UI_UTILS_H
#include <stdio.h>
#include <string.h>
void ui_input_create(Vertex3DTextureColorIndex* __restrict vertices, uint32* __restrict index, f32 zindex,
f32 x, f32 y, f32 width, f32 height, int32 align_h, int32 align_v,
uint32 color_index = 0, f32 tex_x1 = 0.0f, f32 tex_y1 = 0.0f, f32 tex_x2 = 0.0f, f32 tex_y2 = 0.0f
)
{
vertex_rect_border_create(
vertices, index, zindex,
x, y, width, height, 1, UI_ALIGN_H_LEFT, UI_ALIGN_V_BOTTOM,
12, 0.0f, 0.0f
);
vertex_rect_create(
vertices, index, zindex,
x + 1, y + 1, width - 2, height - 2, UI_ALIGN_H_LEFT, UI_ALIGN_V_BOTTOM,
14, 0.0f, 0.0f
);
}
#endif