cOMS/platform/linux
2024-12-17 02:38:06 +01:00
..
network implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
threading release build fixed 2024-12-12 18:44:22 +01:00
Allocator.h cleanup 2024-11-26 01:11:10 +01:00
ExceptionHandler.h 1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working 2024-09-24 00:43:36 +02:00
FileUtils.cpp implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
Library.h started to implement audio mixer, game working but no audio yet 2024-11-29 22:56:22 +01:00
SystemInfo.cpp optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
UtilsLinux.h started to implement audio mixer, game working but no audio yet 2024-11-29 22:56:22 +01:00