cOMS/log
2024-12-17 02:38:06 +01:00
..
Debug.cpp optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
Debug.h implemented asset archives and more threading. kinda working 2024-12-11 21:03:47 +01:00
DebugMemory.h big rewrite, working. & started to test network connection, not working 2024-11-20 22:39:08 +01:00
Log.h implemented frame buffer, working. however, msaa now broken 2024-12-14 15:03:04 +01:00
TimingStat.h cleanup 2024-11-26 01:11:10 +01:00