cOMS/gpuapi/ShaderType.h

25 lines
465 B
C

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef TOS_GPUAPI_SHADER_TYPE_H
#define TOS_GPUAPI_SHADER_TYPE_H
enum ShaderType {
SHADER_TYPE_NONE,
SHADER_TYPE_VERTEX,
SHADER_TYPE_FRAGMENT,
SHADER_TYPE_GEOMETRY,
SHADER_TYPE_TESSELATION,
SHADER_TYPE_PIXEL,
SHADER_TYPE_MESH,
SHADER_TYPE_RAYTRACING,
SHADER_TYPE_TENSOR,
SHADER_TYPE_SIZE
};
#endif