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49 lines
820 B
C
49 lines
820 B
C
/**
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* Jingga
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*
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* @copyright Jingga
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* @license OMS License 2.0
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* @version 1.0.0
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* @link https://jingga.app
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*/
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#ifndef TOS_AUDIO_H
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#define TOS_AUDIO_H
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#include "../stdlib/Types.h"
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#include "../utils/StringUtils.h"
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#include "../memory/RingMemory.h"
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#if _WIN32
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#include "../platform/win32/UtilsWin32.h"
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#else
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#include "../platform/linux/UtilsLinux.h"
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#endif
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#include "Audio.h"
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struct Audio {
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// bits per sample
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// usually 48000 or 44100
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uint32 sample_rate;
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// bytes per bloc
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// channel count * bit
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// usually 2 * 16 = 4
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uint32 sample_size;
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// audio channels
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// usually 2
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uint32 channels;
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// usually 16 = 2
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uint32 bloc_size;
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// sample_rate * sample_size
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uint32 byte_per_sec;
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uint32 size;
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byte* data; // owner of data
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};
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#endif
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