cOMS/audio/Audio.h

49 lines
820 B
C

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef TOS_AUDIO_H
#define TOS_AUDIO_H
#include "../stdlib/Types.h"
#include "../utils/StringUtils.h"
#include "../memory/RingMemory.h"
#if _WIN32
#include "../platform/win32/UtilsWin32.h"
#else
#include "../platform/linux/UtilsLinux.h"
#endif
#include "Audio.h"
struct Audio {
// bits per sample
// usually 48000 or 44100
uint32 sample_rate;
// bytes per bloc
// channel count * bit
// usually 2 * 16 = 4
uint32 sample_size;
// audio channels
// usually 2
uint32 channels;
// usually 16 = 2
uint32 bloc_size;
// sample_rate * sample_size
uint32 byte_per_sec;
uint32 size;
byte* data; // owner of data
};
#endif