cOMS/UI/window.h
2024-04-03 00:15:22 +02:00

71 lines
1.5 KiB
C++

#ifndef UI_WINDOW_H
#define UI_WINDOW_H
#ifdef _WIN32
#include <windows.h>
#include <windowsx.h>
LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
#endif
namespace UI
{
typedef struct {
unsigned int width = 0;
unsigned int height = 0;
#ifdef _WIN32
HWND hwnd;
#endif
} window;
void window_open(window* w)
{
#ifdef _WIN32
ShowWindow(w->hwnd, SW_SHOW);
#endif
}
#ifdef _WIN32
void window_create_directx(window* w)
{
HINSTANCE hinstance = GetModuleHandle(nullptr);
WNDCLASSEX wc;
ZeroMemory(&wc, sizeof(WNDCLASSEX));
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WindowProc;
wc.hInstance = hinstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
wc.lpszClassName = "WindowClass1";
RegisterClassEx(&wc);
RECT wr = {0, 0, 800, 600};
AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE);
w->hwnd = CreateWindowEx((DWORD) NULL,
wc.lpszClassName, NULL,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
wr.right - wr.left,
wr.bottom - wr.top,
NULL, NULL, hinstance, w
);
}
#endif
window* window_create(window* w)
{
#ifdef _WIN32
window_create_directx(w);
#endif
return w;
}
}
#endif