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https://github.com/Karaka-Management/cOMS.git
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231 lines
5.8 KiB
C
231 lines
5.8 KiB
C
/**
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* Jingga
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*
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* @copyright Jingga
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* @license OMS License 2.0
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* @version 1.0.0
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* @link https://jingga.app
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*/
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#ifndef TOS_MEMORY_RING_MEMORY_H
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#define TOS_MEMORY_RING_MEMORY_H
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#include <string.h>
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#include "../stdlib/Types.h"
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#include "../utils/MathUtils.h"
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#include "../utils/EndianUtils.h"
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#include "../utils/TestUtils.h"
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#include "Allocation.h"
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#include "BufferMemory.h"
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#include "../log/DebugMemory.h"
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struct RingMemory {
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byte* memory;
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uint64 size;
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uint64 pos;
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int32 alignment;
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int32 element_alignment;
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// The following two indices are only used in special cases such as iterating through a portion
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// of the ring memory. In such cases it may be necessary to know where the start and end are.
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// Examples for such cases are if a worker thread is pulling data from this ring memory in chunks.
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// @question Is it guaranteed that if a thread realizes end changed, that also the memory is changed
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// or is it possible that end changed but it still has old *memory in the cache?
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// if yes we need to also check and wait for *memory != NULL and obviously set the memory to NULL
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// after using it.
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uint64 start;
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uint64 end;
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};
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inline
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void ring_alloc(RingMemory* ring, uint64 size, int32 alignment = 64)
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{
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ring->memory = alignment < 2
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? (byte *) playform_alloc(size)
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: (byte *) playform_alloc_aligned(size, alignment);
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ring->size = size;
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ring->pos = 0;
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ring->alignment = alignment;
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ring->element_alignment = 0;
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ring->start = 0;
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ring->end = 0;
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DEBUG_MEMORY_INIT((uint64) ring->memory, ring->size);
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}
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inline
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void ring_init(RingMemory* ring, BufferMemory* buf, uint64 size, int32 alignment = 64)
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{
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ring->memory = buffer_get_memory(buf, size, alignment);
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ring->size = size;
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ring->pos = 0;
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ring->alignment = alignment;
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ring->element_alignment = 0;
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ring->start = 0;
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ring->end = 0;
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DEBUG_MEMORY_INIT((uint64) ring->memory, ring->size);
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}
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inline
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void ring_init(RingMemory* ring, byte* buf, uint64 size, int32 alignment = 64)
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{
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// @bug what if an alignment is defined?
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ring->memory = buf;
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ring->size = size;
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ring->pos = 0;
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ring->alignment = alignment;
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ring->element_alignment = 0;
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ring->start = 0;
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ring->end = 0;
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DEBUG_MEMORY_INIT((uint64) ring->memory, ring->size);
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}
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inline
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void ring_free(RingMemory* buf)
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{
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if (buf->alignment < 2) {
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platform_free((void **) &buf->memory, buf->size);
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} else {
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platform_aligned_free((void **) &buf->memory, buf->size);
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}
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}
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inline
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uint64 ring_calculate_position(const RingMemory* ring, uint64 pos, uint64 size, byte aligned = 0)
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{
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if (aligned == 0) {
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aligned = (byte) OMS_MAX(ring->element_alignment, 1);
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}
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if (aligned) {
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uintptr_t address = (uintptr_t) ring->memory;
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pos += (aligned - ((address + ring->pos) & (aligned - 1))) % aligned;
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}
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size = ROUND_TO_NEAREST(size, aligned);
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if (pos + size > ring->size) {
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pos = 0;
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if (aligned > 1) {
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uintptr_t address = (uintptr_t) ring->memory;
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pos += (aligned - ((address + ring->pos) & (aligned - 1))) % aligned;
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}
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}
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return pos;
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}
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inline
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void ring_reset(RingMemory* ring)
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{
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DEBUG_MEMORY_DELETE((uint64) ring->memory, ring->size);
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ring->pos = 0;
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}
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byte* ring_get_memory(RingMemory* ring, uint64 size, byte aligned = 0, bool zeroed = false)
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{
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ASSERT_SIMPLE(size <= ring->size);
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if (aligned == 0) {
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aligned = (byte) OMS_MAX(ring->element_alignment, 1);
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}
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if (aligned > 1) {
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uintptr_t address = (uintptr_t) ring->memory;
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ring->pos += (aligned - ((address + ring->pos) & (aligned - 1))) % aligned;
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}
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size = ROUND_TO_NEAREST(size, aligned);
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if (ring->pos + size > ring->size) {
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ring_reset(ring);
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if (aligned > 1) {
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uintptr_t address = (uintptr_t) ring->memory;
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ring->pos += (aligned - ((address + ring->pos) & (aligned - 1))) % aligned;
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}
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}
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byte* offset = (byte *) (ring->memory + ring->pos);
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if (zeroed) {
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memset((void *) offset, 0, size);
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}
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DEBUG_MEMORY_WRITE((uint64) offset, size);
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ring->pos += size;
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return offset;
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}
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// Used if the ring only contains elements of a certain size
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// This way you can get a certain element
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inline
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byte* ring_get_element(const RingMemory* ring, uint64 element_count, uint64 element, uint64 size)
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{
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int64 index = (element % element_count) - 1;
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DEBUG_MEMORY_READ((uint64) (ring->memory + index * size), 1);
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return ring->memory + index * size;
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}
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/**
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* Checks if one additional element can be inserted without overwriting the start index
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*/
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inline
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bool ring_commit_safe(const RingMemory* ring, uint64 size, byte aligned = 0)
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{
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uint64 pos = ring_calculate_position(ring, ring->pos, size, aligned);
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if (ring->start == ring->end && ring->pos == 0) {
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return true;
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}
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return ring->start < ring->pos
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? ring->start < pos
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: pos < ring->start;
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}
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inline
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int64 ring_dump(const RingMemory* ring, byte* data)
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{
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byte* start = data;
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// Size
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*((uint64 *) data) = SWAP_ENDIAN_LITTLE(ring->size);
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data += sizeof(ring->size);
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// Pos
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*((uint64 *) data) = SWAP_ENDIAN_LITTLE(ring->pos);
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data += sizeof(ring->pos);
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// Alignment
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*((int32 *) data) = SWAP_ENDIAN_LITTLE(ring->alignment);
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data += sizeof(ring->alignment);
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*((int32 *) data) = SWAP_ENDIAN_LITTLE(ring->element_alignment);
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data += sizeof(ring->element_alignment);
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// Start/End
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*((uint64 *) data) = SWAP_ENDIAN_LITTLE(ring->start);
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data += sizeof(ring->start);
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*((uint64 *) data) = SWAP_ENDIAN_LITTLE(ring->end);
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data += sizeof(ring->end);
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// All memory is handled in the buffer -> simply copy the buffer
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memcpy(data, ring->memory, ring->size);
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data += ring->size;
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return data - start;
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}
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#endif |