cOMS/log/Debug.cpp

297 lines
9.1 KiB
C++

#ifndef TOS_LOG_DEBUG_MEMORY_C
#define TOS_LOG_DEBUG_MEMORY_C
#include "Debug.h"
#include "DebugMemory.h"
#include "Log.h"
#include "TimingStat.h"
#if _WIN32
#include <windows.h>
void setup_performance_count() {
LARGE_INTEGER perf_counter;
QueryPerformanceFrequency(&perf_counter);
debug_container->performance_count_frequency = perf_counter.QuadPart;
}
#endif
// IMPORTANT: This function should only be called when you actually use this data
// e.g. log to display or file
inline
void update_timing_stat(uint32 stat, const char* function)
{
uint64 new_tick_count = __rdtsc();
debug_container->perf_stats[stat].function = function;
debug_container->perf_stats[stat].delta_tick = new_tick_count - debug_container->perf_stats[stat].old_tick_count;
debug_container->perf_stats[stat].delta_time = (double) debug_container->perf_stats[stat].delta_tick / (double) debug_container->performance_count_frequency;
debug_container->perf_stats[stat].old_tick_count = new_tick_count;
}
inline
void reset_counter(int32 id)
{
debug_container->counter[id] = 0;
}
inline
void log_increment(int32 id)
{
++debug_container->counter[id];
}
inline
void log_counter(int32 id, int32 value)
{
debug_container->counter[id] = value;
}
// @todo don't use a pointer to this should be in a global together with other logging data (see Log.h)
inline
DebugMemory* debug_memory_find(uint64 start, uint64 size)
{
for (int32 i = 0; i < debug_container->dmc.memory_size; ++i) {
if (debug_container->dmc.memory_stats[i].start <= start
&& debug_container->dmc.memory_stats[i].start + debug_container->dmc.memory_stats[i].size >= start
) {
return &debug_container->dmc.memory_stats[i];
}
}
return NULL;
}
void debug_memory_init(uint64 start, uint64 size)
{
if (!start) {
return;
}
const DebugMemory* mem = debug_memory_find(start, size);
if (mem) {
return;
}
if (debug_container->dmc.memory_size <= debug_container->dmc.memory_element_idx) {
DebugMemory* old = debug_container->dmc.memory_stats;
debug_container->dmc.memory_size += 3;
debug_container->dmc.memory_stats = (DebugMemory *) calloc(debug_container->dmc.memory_size, sizeof(DebugMemory));
if (old) {
memcpy(debug_container->dmc.memory_stats, old, (debug_container->dmc.memory_size - 3) * sizeof(DebugMemory));
free(old);
}
}
debug_container->dmc.memory_stats[debug_container->dmc.memory_element_idx].start = start;
debug_container->dmc.memory_stats[debug_container->dmc.memory_element_idx].size = size;
debug_container->dmc.memory_stats[debug_container->dmc.memory_element_idx].usage = 0;
++debug_container->dmc.memory_element_idx;
}
void debug_memory_write(uint64 start, uint64 size, const char* function)
{
if (!start) {
return;
}
DebugMemory* mem = debug_memory_find(start, size);
if (!mem) {
return;
}
if (mem->action_idx == DEBUG_MEMORY_RANGE_MAX) {
mem->action_idx = 0;
}
mem->last_action[mem->action_idx].type = 1;
mem->last_action[mem->action_idx].start = start - mem->start;
mem->last_action[mem->action_idx].size = size;
// @question consider to use other time_ms() since __rdtsc is variable (boost, power saving)
mem->last_action[mem->action_idx].time = __rdtsc();
mem->last_action[mem->action_idx].function_name = function;
++mem->action_idx;
mem->usage += size;
}
void debug_memory_read(uint64 start, uint64 size, const char* function)
{
if (!start) {
return;
}
DebugMemory* mem = debug_memory_find(start, size);
if (!mem) {
return;
}
if (mem->action_idx == DEBUG_MEMORY_RANGE_MAX) {
mem->action_idx = 0;
}
mem->last_action[mem->action_idx].type = 0;
mem->last_action[mem->action_idx].start = start - mem->start;
mem->last_action[mem->action_idx].size = size;
// @question consider to use other time_ms() since __rdtsc is variable (boost, power saving)
mem->last_action[mem->action_idx].time = __rdtsc();
mem->last_action[mem->action_idx].function_name = function;
++mem->action_idx;
}
void debug_memory_delete(uint64 start, uint64 size, const char* function)
{
DebugMemory* mem = debug_memory_find(start, size);
if (!mem) {
return;
}
if (mem->action_idx == DEBUG_MEMORY_RANGE_MAX) {
mem->action_idx = 0;
}
mem->last_action[mem->action_idx].type = -1;
mem->last_action[mem->action_idx].start = start - mem->start;
mem->last_action[mem->action_idx].size = size;
// @question consider to use other time_ms() since __rdtsc is variable (boost, power saving)
mem->last_action[mem->action_idx].time = __rdtsc();
mem->last_action[mem->action_idx].function_name = function;
++mem->action_idx;
mem->usage -= size;
}
inline
void debug_memory_reset()
{
uint64 time = __rdtsc() - 1000000000;
for (int32 i = 0; i < debug_container->dmc.memory_element_idx; ++i) {
for (int32 j = 0; j < DEBUG_MEMORY_RANGE_MAX; ++j) {
if (debug_container->dmc.memory_stats[i].last_action[j].time < time) {
memset(&debug_container->dmc.memory_stats[i].last_action[j], 0, sizeof(DebugMemoryRange));
}
}
}
}
byte* log_get_memory(uint64 size, byte aligned = 1, bool zeroed = false)
{
ASSERT_SIMPLE(size <= debug_container->log_memory.size);
if (aligned > 1) {
uintptr_t address = (uintptr_t) debug_container->log_memory.memory;
debug_container->log_memory.pos += (aligned - ((address + debug_container->log_memory.pos) & (aligned - 1))) % aligned;
}
size = ROUND_TO_NEAREST(size, aligned);
if (debug_container->log_memory.pos + size > debug_container->log_memory.size) {
debug_container->log_memory.pos = 0;
if (aligned > 1) {
uintptr_t address = (uintptr_t) debug_container->log_memory.memory;
debug_container->log_memory.pos += (aligned - ((address + debug_container->log_memory.pos) & (aligned - 1))) % aligned;
}
}
byte* offset = (byte *) (debug_container->log_memory.memory + debug_container->log_memory.pos);
if (zeroed) {
memset((void *) offset, 0, size);
}
debug_container->log_memory.pos += size;
return offset;
}
#ifdef _WIN32
void log_to_file()
{
// we don't log an empty log pool
if (debug_container->log_memory.pos == 0 || !debug_container->log_fp || debug_container->log_fp == INVALID_HANDLE_VALUE) {
return;
}
DWORD written;
if (!WriteFile(debug_container->log_fp, (char *) debug_container->log_memory.memory, (uint32) debug_container->log_memory.pos - 1, &written, NULL)) {
CloseHandle(debug_container->log_fp);
}
memset(debug_container->log_memory.memory, 0, debug_container->log_memory.size);
// reset log position to start of memory pool
debug_container->log_memory.pos = 0;
debug_container->log_memory.start = 0;
}
// @todo add file name, function name and function line
void log(const char* str, bool should_log, bool save, const char* file, const char* function, int32 line)
{
if (!should_log) {
return;
}
size_t length = strlen(str);
ASSERT_SIMPLE(length < MAX_LOG_LENGTH);
char* temp = (char *) log_get_memory(length + 1);
strcpy(temp, str);
temp[length] = '\0';
if (save || debug_container->log_memory.size - debug_container->log_memory.pos < MAX_LOG_LENGTH) {
log_to_file();
}
}
void log(const char* format, LogDataType data_type, void* data, bool should_log, bool save, const char* file, const char* function, int32 line)
{
if (!should_log) {
return;
}
if (data_type == LOG_DATA_VOID) {
log(format, should_log, save, file, function, line);
}
char* temp = (char *) log_get_memory(MAX_LOG_LENGTH);
switch (data_type) {
case LOG_DATA_INT32: {
sprintf(temp, format, *((int32 *) data));
} break;
case LOG_DATA_UINT32: {
sprintf(temp, format, *((uint32 *) data));
} break;
case LOG_DATA_INT64: {
sprintf(temp, format, *((int64 *) data));
} break;
case LOG_DATA_UINT64: {
sprintf(temp, format, *((uint64 *) data));
} break;
case LOG_DATA_CHAR: {
sprintf(temp, format, *((char *) data));
} break;
case LOG_DATA_CHAR_STR: {
sprintf(temp, format, *((char *) data));
} break;
case LOG_DATA_FLOAT32: {
sprintf(temp, format, *((f32 *) data));
} break;
case LOG_DATA_FLOAT64: {
sprintf(temp, format, *((f64 *) data));
} break;
}
if (save || debug_container->log_memory.size - debug_container->log_memory.pos < MAX_LOG_LENGTH) {
log_to_file();
}
}
#endif
#endif