cOMS/Threads/Thread.h

215 lines
4.9 KiB
C++

#ifndef THREADS_THREAD_H
#define THREADS_THREAD_H
#include <stdio.h>
#include <stdlib.h>
#ifdef _WIN32
#include <windows.h>
#else
#include <unistd.h>
#include <pthread.h>
#endif
#include "OSWrapper.h"
#include "Job.h"
#include "ThreadPool.h"
namespace Threads {
Job *pool_work_create(JobFunc func, void *arg)
{
Job *work;
if (func == NULL) {
return NULL;
}
work = (Job *) malloc(sizeof(*work));
work->func = func;
work->arg = arg;
work->next = NULL;
return work;
}
void pool_work_destroy(Job *work)
{
if (work == NULL) {
return;
}
free(work);
}
Job *pool_work_get(Threads::ThreadPool *pool)
{
Job *work;
if (pool == NULL) {
return NULL;
}
work = pool->work_first;
if (work == NULL) {
return NULL;
}
if (work->next == NULL) {
pool->work_first = NULL;
pool->work_last = NULL;
} else {
pool->work_first = work->next;
}
return work;
}
static void *pool_worker(void *arg)
{
Threads::ThreadPool *pool = (Threads::ThreadPool *) arg;
Threads::Job *work;
while (1) {
pthread_mutex_lock(&(pool->work_mutex));
while (pool->work_first == NULL && !pool->stop) {
pthread_cond_wait(&(pool->work_cond), &(pool->work_mutex));
}
if (pool->stop) {
break;
}
work = Threads::pool_work_get(pool);
++(pool->working_cnt);
pthread_mutex_unlock(&(pool->work_mutex));
if (work != NULL) {
work->func(work->arg);
pool_work_destroy(work);
}
pthread_mutex_lock(&(pool->work_mutex));
--(pool->working_cnt);
if (!pool->stop && pool->working_cnt == 0 && pool->work_first == NULL) {
pthread_cond_signal(&(pool->working_cond));
}
pthread_mutex_unlock(&(pool->work_mutex));
}
--(pool->thread_cnt);
pthread_cond_signal(&(pool->working_cond));
pthread_mutex_unlock(&(pool->work_mutex));
return NULL;
}
Threads::ThreadPool *pool_create(size_t num)
{
pthread_t thread;
size_t i;
if (num == 0) {
num = 2;
}
Threads::ThreadPool *pool = (Threads::ThreadPool *) malloc(sizeof(Threads::ThreadPool));
pool->thread_cnt = num;
pthread_mutex_init(&(pool->work_mutex), NULL);
pthread_cond_init(&(pool->work_cond), NULL);
pthread_cond_init(&(pool->working_cond), NULL);
pool->work_first = NULL;
pool->work_last = NULL;
for (i=0; i<num; i++) {
pthread_create(&thread, NULL, pool_worker, pool);
pthread_detach(thread);
}
return pool;
}
void pool_wait(Threads::ThreadPool *pool)
{
if (pool == NULL) {
return;
}
pthread_mutex_lock(&(pool->work_mutex));
while (true) {
if ((!pool->stop && pool->working_cnt != 0) || (pool->stop && pool->thread_cnt != 0)) {
pthread_cond_wait(&(pool->working_cond), &(pool->work_mutex));
} else {
break;
}
}
pthread_mutex_unlock(&(pool->work_mutex));
}
void pool_destroy(Threads::ThreadPool *pool)
{
Threads::Job *work;
Threads::Job *work2;
if (pool == NULL) {
return;
}
pthread_mutex_lock(&(pool->work_mutex));
work = pool->work_first;
while (work != NULL) {
work2 = work->next;
pool_work_destroy(work);
work = work2;
}
pool->stop = true;
pthread_cond_broadcast(&(pool->work_cond));
pthread_mutex_unlock(&(pool->work_mutex));
pool_wait(pool);
pthread_mutex_destroy(&(pool->work_mutex));
pthread_cond_destroy(&(pool->work_cond));
pthread_cond_destroy(&(pool->working_cond));
free(pool);
}
bool pool_add_work(Threads::ThreadPool *pool, JobFunc func, void *arg)
{
Threads::Job *work;
if (pool == NULL) {
return false;
}
work = Threads::pool_work_create(func, arg);
if (work == NULL) {
return false;
}
pthread_mutex_lock(&(pool->work_mutex));
if (pool->work_first == NULL) {
pool->work_first = work;
pool->work_last = pool->work_first;
} else {
pool->work_last->next = work;
pool->work_last = work;
}
pthread_cond_broadcast(&(pool->work_cond));
pthread_mutex_unlock(&(pool->work_mutex));
return true;
}
}
#endif