cOMS/shaders/shaders.hlsl
Dennis Eichhorn 39fbcf4300
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linux bug fixes
2025-03-22 01:10:19 +00:00

20 lines
319 B
HLSL
Executable File

struct PSInput
{
float4 position : SV_POSITION;
float4 color : COLOR;
};
PSInput VSMain(float4 position : POSITION, float4 color : COLOR)
{
PSInput result;
result.position = position;
result.color = color;
return result;
}
float4 PSMain(PSInput input) : SV_TARGET
{
return input.color;
}