cOMS/memory/BufferMemory.h
Dennis Eichhorn 2059cc6e77
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2025-06-14 19:10:16 +00:00

180 lines
4.3 KiB
C
Executable File

/**
* Jingga
*
* @copyright Jingga
* @license OMS License 2.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef COMS_MEMORY_BUFFER_MEMORY_H
#define COMS_MEMORY_BUFFER_MEMORY_H
#include <string.h>
#include "../stdlib/Types.h"
#include "../utils/EndianUtils.h"
#include "../utils/TestUtils.h"
#include "../log/Log.h"
#include "../log/Stats.h"
#include "../log/PerformanceProfiler.h"
#include "../log/DebugMemory.h"
#include "../system/Allocator.h"
// @question Consider to use element_alignment to automatically align/pad elements
struct BufferMemory {
byte* memory;
byte* end;
byte* head;
uint64 size;
int32 alignment;
int32 element_alignment;
};
inline
void buffer_alloc(BufferMemory* buf, uint64 size, int32 alignment = 64)
{
ASSERT_SIMPLE(size);
PROFILE(PROFILE_BUFFER_ALLOC, NULL, false, true);
LOG_1("[INFO] Allocating BufferMemory: %n B", {{LOG_DATA_UINT64, &size}});
buf->memory = alignment < 2
? (byte *) platform_alloc(size)
: (byte *) platform_alloc_aligned(size, alignment);
buf->end = buf->memory + size;
buf->head = buf->memory;
buf->size = size;
buf->alignment = alignment;
buf->element_alignment = 0;
memset(buf->memory, 0, buf->size);
LOG_INCREMENT_BY(DEBUG_COUNTER_MEM_ALLOC, buf->size);
}
inline
void buffer_free(BufferMemory* buf)
{
if (buf->alignment < 2) {
platform_free((void **) &buf->memory);
} else {
platform_aligned_free((void **) &buf->memory);
}
}
inline
void buffer_init(BufferMemory* buf, byte* data, uint64 size, int32 alignment = 64)
{
ASSERT_SIMPLE(size);
// @bug what if an alignment is defined?
buf->memory = data;
buf->end = buf->memory + size;
buf->head = buf->memory;
buf->size = size;
buf->alignment = alignment;
buf->element_alignment = 0;
DEBUG_MEMORY_SUBREGION((uintptr_t) buf->memory, buf->size);
}
inline
void buffer_reset(BufferMemory* buf) noexcept
{
// @bug aren't we wasting element 0 (see get_memory, we are not using 0 only next element)
DEBUG_MEMORY_DELETE((uintptr_t) buf->memory, buf->head - buf->memory);
buf->head = buf->memory;
}
inline
byte* buffer_get_memory(BufferMemory* buf, uint64 size, int32 aligned = 4, bool zeroed = false) noexcept
{
ASSERT_SIMPLE(size <= buf->size);
if (aligned == 0) {
aligned = (byte) OMS_MAX(buf->element_alignment, 1);
}
if (aligned > 1) {
uintptr_t address = (uintptr_t) buf->head;
buf->head += (aligned - (address & (aligned - 1))) % aligned;
}
size = ROUND_TO_NEAREST(size, aligned);
ASSERT_SIMPLE(buf->head + size <= buf->end);
if (zeroed) {
memset((void *) buf->head, 0, size);
}
DEBUG_MEMORY_WRITE((uintptr_t) buf->head, size);
byte* offset = buf->head;
buf->head += size;
ASSERT_SIMPLE(offset);
return offset;
}
inline
int64 buffer_dump(const BufferMemory* buf, byte* data)
{
byte* start = data;
// Size
*((uint64 *) data) = SWAP_ENDIAN_LITTLE(buf->size);
data += sizeof(buf->size);
// head
*((uint64 *) data) = SWAP_ENDIAN_LITTLE((uint64) (buf->head - buf->memory));
data += sizeof(uint64);
// Alignment
*((int32 *) data) = SWAP_ENDIAN_LITTLE(buf->alignment);
data += sizeof(buf->alignment);
*((int32 *) data) = SWAP_ENDIAN_LITTLE(buf->element_alignment);
data += sizeof(buf->element_alignment);
// End
*((uint64 *) data) = SWAP_ENDIAN_LITTLE((uint64) (buf->end - buf->memory));
data += sizeof(buf->end);
// All memory is handled in the buffer -> simply copy the buffer
memcpy(data, buf->memory, buf->size);
data += buf->size;
return data - start;
}
inline
int64 buffer_load(BufferMemory* buf, const byte* data)
{
const byte* start = data;
// Size
buf->size = SWAP_ENDIAN_LITTLE(*((uint64 *) data));
data += sizeof(buf->size);
// head
buf->head = buf->memory + SWAP_ENDIAN_LITTLE(*((uint64 *) data));
data += sizeof(uint64);
// Alignment
buf->alignment = SWAP_ENDIAN_LITTLE(*((int32 *) data));
data += sizeof(buf->alignment);
// End
buf->end = buf->memory + SWAP_ENDIAN_LITTLE(*((uint64 *) data));
data += sizeof(uint64);
memcpy(buf->memory, data, buf->size);
data += buf->size;
return data - start;
}
#endif