cOMS/localization/Language.h
Dennis Eichhorn 39fbcf4300
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linux bug fixes
2025-03-22 01:10:19 +00:00

142 lines
3.4 KiB
C
Executable File

#ifndef COMS_UI_LANGUAGE_H
#define COMS_UI_LANGUAGE_H
#include "../stdlib/Types.h"
#include "../memory/RingMemory.h"
#include "../system/FileUtils.cpp"
#define LANGUAGE_VERSION 1
// Size is limited to 4GB
struct Language {
// WARNING: the actual start of data is data -= sizeof(Language); see file loading below
// The reason for this is we store the Language struct in the beginning of the data/file
byte* data;
int32 count;
int32 size;
char** lang;
};
void language_from_file_txt(
Language* language,
const char* path,
RingMemory* ring
) {
FileBody file = {};
file_read(path, &file, ring);
ASSERT_SIMPLE(file.size);
// count elements
language->count = 1;
int32 len = 0;
byte* data = file.content;
while (data[len] != '\0') {
if (data[len] == '\n' && data[len + 1] == '\n') {
++language->count;
data[len] = '\0';
++len;
}
++len;
}
language->size = len;
language->lang = (char **) language->data;
memcpy(language->data + language->count * sizeof(char *), data, len);
// First element = 0
char** pos = language->lang;
*pos++ = (char *) data;
for (int32 i = 1; i < len - 1; ++i) {
if (data[i] == '\0') {
// We have to move by 2 since every text element is separated by 2 \n
// 1 \n is a valid char for a single text element
// @performance This also means that we have one additional byte for
// every text element even in the binary version.
*pos++ = (char *) &data[i + 2];
}
}
}
int32 language_data_size(const Language* language)
{
return (int32) (language->size
+ sizeof(language->count)
+ sizeof(language->size)
+ language->count * sizeof(uint32)
);
}
// File layout - binary
// offsets for start of strings
// actual string data
int32 language_from_data(
const byte* data,
Language* language
) {
const byte* pos = data;
// Count
language->count = SWAP_ENDIAN_LITTLE(*((int32 *) pos));
pos += sizeof(language->count);
language->size = SWAP_ENDIAN_LITTLE(*((int32 *) pos));
pos += sizeof(language->size);
language->lang = (char **) language->data;
char** pos_lang = language->lang;
byte* start = language->data;
// Load pointers/offsets
for (int32 i = 0; i < language->count; ++i) {
*pos_lang++ = (char *) (start + SWAP_ENDIAN_LITTLE(*((uint32 *) pos)));
pos += sizeof(uint32);
}
memcpy(
language->data + language->count * sizeof(uint32),
pos,
language->size
);
return language_data_size(language);
}
int32 language_to_data(
const Language* language,
byte* data
) {
byte* pos = data;
// Count
*((int32 *) pos) = SWAP_ENDIAN_LITTLE(language->count);
pos += sizeof(language->count);
// Count
*((int32 *) pos) = SWAP_ENDIAN_LITTLE((int32) language->size);
pos += sizeof(language->size);
byte* start = pos;
// Save pointers
for (int32 i = 0; i < language->count; ++i) {
*((uint32 *) pos) = SWAP_ENDIAN_LITTLE((uint32) ((uintptr_t) pos - (uintptr_t) start));
pos += sizeof(uint32);
}
// Save actual strings
memcpy(
pos,
language->data + language->count * sizeof(uint32),
language->size
);
return language_data_size(language);
}
#endif