/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_ATTRIB_H #define TOS_ATTRIB_H #if OPENGL #include "../gpuapi/opengl/Opengl.h" #include "../object/Vertex.h" struct Attrib { GLuint program; VertexRef vertices; GLuint matrix; GLuint sampler; GLuint camera; GLuint timer; GLuint extra1; GLuint extra2; GLuint extra3; GLuint extra4; }; #else struct Attrib {}; #endif #endif