/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_TYPES_H #define TOS_TYPES_H #include #ifdef _MSC_VER #include #define PACKED_STRUCT __pragma(pack(push, 1)) #define UNPACKED_STRUCT __pragma(pack(pop)) typedef SSIZE_T ssize_t; #define UNREACHABLE() __assume(0) #else #define PACKED_STRUCT __attribute__((__packed__)) #define UNPACKED_STRUCT ((void) 0) #define UNREACHABLE() __builtin_unreachable() #endif #define ARRAY_COUNT(a) (sizeof(a) / sizeof((a)[0])) typedef int8_t int8; typedef int16_t int16; typedef int32_t int32; typedef int64_t int64; typedef uint8_t uint8; typedef uint16_t uint16; typedef uint32_t uint32; typedef uint64_t uint64; typedef uint16_t f16; typedef float f32; typedef double f64; typedef unsigned char byte; typedef char sbyte; typedef uintptr_t umm; typedef intptr_t smm; #define KILOBYTE 1024 #define MEGABYTE 1048576 #define GIGABYTE 1073741824 #define MAX_BYTE 0xFF #define MAX_UINT16 0xFFFF #define MAX_UINT32 0xFFFFFFFF #define MAX_UINT64 0xFFFFFFFFFFFFFFFF #define MAX_CHAR 0x7F #define MAX_INT16 0x7FFF #define MAX_INT32 0x7FFFFFFF #define MAX_INT64 0x7FFFFFFFFFFFFFFF #define MIN_CHAR 0x80 #define MIN_INT16 0x8000 #define MIN_INT32 0x80000000 #define MIN_INT64 0x8000000000000000 #define SEC_MILLI 1000 #define MILLI_MICRO 1000 #define SEC_MICRO 1000000 #define MHZ 1000000 #define GHZ 1000000000 #define internal static // only allows local "file" access #define local_persist static #define global_persist static struct v3_byte { union { struct { byte x, y, z; }; struct { byte r, g, b; }; byte v[3]; }; }; struct v4_byte { union { struct { byte x, y, z, w; }; struct { byte r, g, b, a; }; union { byte v[4]; uint32 val; }; }; }; struct v2_int32 { union { struct { int32 x, y; }; struct { int32 width, height; }; int32 v[2]; }; }; struct v3_int32 { union { struct { int32 x, y, z; }; struct { int32 r, g, b; }; int32 v[3]; }; }; struct v4_int32 { union { struct { int32 x, y; union { int32 z, width; }; union { int32 w, height; }; }; int32 v[4]; }; }; struct v2_int64 { union { struct { int64 x, y; }; int64 v[2]; }; }; struct v3_int64 { union { struct { int64 x, y, z; }; struct { int64 r, g, b; }; int64 v[3]; }; }; struct v4_int64 { union { struct { int64 x, y, z, w; }; int64 v[4]; }; }; struct v2_f32 { union { struct { f32 x, y; }; f32 v[2]; }; }; struct v3_f32 { union { struct { f32 x, y, z; }; struct { f32 r, g, b; }; struct { f32 pitch, yaw, roll; }; struct { f32 u, v, w; }; f32 vec[3]; }; }; struct v4_f32 { union { struct { f32 x, y; union { struct { f32 z, w; }; struct { f32 width, height; }; }; }; struct { f32 x1, y1, x2, y2; }; struct { f32 r, g, b, a; }; f32 vec[4]; }; }; struct v2_f64 { union { struct { f64 x; f64 y; }; f64 v[2]; }; }; struct v3_f64 { union { struct { f64 x, y, z; }; struct { f64 r, g, b; }; f64 v[3]; }; }; struct v4_f64 { union { struct { f64 x; f64 y; f64 z; f64 w; }; f64 v[4]; }; }; struct m_int32 { int32 *e; size_t m, n; }; struct m_int64 { int64 *e; size_t m, n; }; struct m_f32 { f32 *e; size_t m, n; }; struct m_f64 { f64 *e; size_t m, n; }; #define HALF_FLOAT_SIGN_MASK 0x8000 #define HALF_FLOAT_EXP_MASK 0x7C00 #define HALF_FLOAT_FRAC_MASK 0x03FF #define HALF_FLOAT_EXP_SHIFT 10 #define HALF_FLOAT_EXP_BIAS 15 #define FLOAT32_SIGN_MASK 0x80000000 #define FLOAT32_EXP_MASK 0x7F800000 #define FLOAT32_FRAC_MASK 0x007FFFFF #define FLOAT32_EXP_SHIFT 23 #define FLOAT32_EXP_BIAS 127 uint16 float_to_f16(float f) { uint32_t f_bits = *((uint32_t*)&f); uint16_t f16_bits = 0; // Extract sign, exponent, and fraction from float uint16_t sign = (f_bits & FLOAT32_SIGN_MASK) >> 16; int32_t exponent = (int32_t) ((f_bits & FLOAT32_EXP_MASK) >> FLOAT32_EXP_SHIFT) - FLOAT32_EXP_BIAS + HALF_FLOAT_EXP_BIAS; uint32_t fraction = (f_bits & FLOAT32_FRAC_MASK) >> (FLOAT32_EXP_SHIFT - HALF_FLOAT_EXP_SHIFT); if (exponent <= 0) { if (exponent < -10) { fraction = 0; } else { fraction = (fraction | 0x0400) >> (1 - exponent); } exponent = 0; } else if (exponent >= 0x1F) { exponent = 0x1F; fraction = 0; } f16_bits = (uint16_t) (sign | (exponent << HALF_FLOAT_EXP_SHIFT) | (fraction & HALF_FLOAT_FRAC_MASK)); return f16_bits; } float f16_to_float(f16 f) { uint32_t sign = (f & HALF_FLOAT_SIGN_MASK) << 16; int32_t exponent = (f & HALF_FLOAT_EXP_MASK) >> HALF_FLOAT_EXP_SHIFT; uint32_t fraction = (f & HALF_FLOAT_FRAC_MASK) << (FLOAT32_EXP_SHIFT - HALF_FLOAT_EXP_SHIFT); if (exponent == 0) { if (fraction != 0) { exponent = 1; while ((fraction & (1 << FLOAT32_EXP_SHIFT)) == 0) { fraction <<= 1; --exponent; } fraction &= ~FLOAT32_EXP_MASK; } } else if (exponent == 0x1F) { exponent = 0xFF; } else { exponent += FLOAT32_EXP_BIAS - HALF_FLOAT_EXP_BIAS; } uint32_t f_bits = sign | (exponent << FLOAT32_EXP_SHIFT) | fraction; return *((float *) &f_bits); } #endif