/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_MODELS_MOB_H #define TOS_MODELS_MOB_H #include "../../stdlib/Types.h" #include "../settings/Settings.h" #include "../item/Equipment.h" #include "MobState.h" struct Mob { byte category; byte mclass; byte level; byte rank; unsigned int id; unsigned int guild_id; MobState state; MobState state1; MobState state2; }; #endif