/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_MODELS_EQUIPMENT_TYPE_H #define TOS_MODELS_EQUIPMENT_TYPE_H #include "../../stdlib/Types.h" struct EquipmentType { byte id; byte slot; bool dual; bool throwing; bool projectile; bool damage; bool armor; bool supporting; }; #endif