/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef TOS_GPUAPI_OPENGL_SHADER_H #define TOS_GPUAPI_OPENGL_SHADER_H #include "../../stdlib/Types.h" struct Shader { uint32 shader_id; uint32 shader_locations[7]; byte shader_data[16]; }; #endif