/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef COMS_GPUAPI_DIRECT3D_FRAMES_IN_FLIGHT_CONTAINER_H #define COMS_GPUAPI_DIRECT3D_FRAMES_IN_FLIGHT_CONTAINER_H #include "../../stdlib/Types.h" #include struct FramesInFlightContainer { uint32 count; uint32 index; ID3D12Fence* fence; UINT64 fence_value; HANDLE fence_event; ID3D12Resource** framebuffers; }; #endif