/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef COMS_MODELS_MOB_STATS_TYPE_H #define COMS_MODELS_MOB_STATS_TYPE_H // physical #define MOB_STATS_TYPE_SLASHING 1 #define MOB_STATS_TYPE_BLUDGEONING 2 #define MOB_STATS_TYPE_STABBING 3 // elemental #define MOB_STATS_TYPE_FIRE 4 #define MOB_STATS_TYPE_WATER 5 #define MOB_STATS_TYPE_WIND 6 #define MOB_STATS_TYPE_EARTH 7 #define MOB_STATS_TYPE_POISON 8 #define MOB_STATS_TYPE_LIGHTNING 9 #define MOB_STATS_TYPE_ICE 10 // magic #define MOB_STATS_TYPE_ARCANE 11 #define MOB_STATS_TYPE_CORRUPTED 12 #define MOB_STATS_TYPE_HOLY 13 #define MOB_STATS_TYPE_SIZE 13 #define MOB_STATS_TYPE_PHYSICAL 14 #define MOB_STATS_TYPE_MAGICAL 15 #define MOB_STATS_TYPE_ELEMENTAL 16 #endif