/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef COMS_GPUAPI_OPENGL_SHADER_H #define COMS_GPUAPI_OPENGL_SHADER_H #include "../../stdlib/Types.h" #include "OpenglDescriptorSetLayoutBinding.h" struct Shader { uint32 id; OpenglDescriptorSetLayoutBinding descriptor_set_layout[7]; byte data[16]; }; #endif