/** * Jingga * * @copyright Jingga * @license OMS License 2.0 * @version 1.0.0 * @link https://jingga.app */ #ifndef COMS_GPUAPI_OPENGL_LINUX_H #define COMS_GPUAPI_OPENGL_LINUX_H typedef void type_glTexImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void type_glBindFramebuffer(GLenum target, GLuint framebuffer); typedef void type_glGenFramebuffers(GLsizei n, GLuint *framebuffer); typedef void type_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef GLenum type_glCheckFramebufferStatus(GLenum target); typedef void type_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void type_glAttachShader(GLuint program, GLuint shader); typedef void type_glCompileShader(GLuint shader); // @todo continue #endif