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de0bb56018
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improve performance logging and make gpu api interaction between opengl and vulkan more similar
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2025-03-01 02:35:16 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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2ecb47117b
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huge re-write of ams. impl. of command buffer, ...
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2025-01-07 20:47:16 +01:00 |
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5d7943016d
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opengl rendering working again, also improving some code
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2024-12-21 03:46:52 +01:00 |
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fa9fcb6394
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Started to do a massive thread improvement journey. AMS still outstanding also handling multiple AssetArchives is still a open todo, same goes for multiple gpuapis
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2024-12-18 07:43:11 +01:00 |
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8c034c4a26
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optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
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2024-12-17 02:38:06 +01:00 |
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fe054ebb13
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implemented asset archives and more threading. kinda working
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2024-12-11 21:03:47 +01:00 |
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4b70891c88
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implemented threaded logging. kinda working but there is sometimes a memory issue. fps much more stable now
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2024-11-30 03:37:26 +01:00 |
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faf5f98914
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started to implement audio mixer, game working but no audio yet
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2024-11-29 22:56:22 +01:00 |
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2943d418e2
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cleanup
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2024-11-26 01:11:10 +01:00 |
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