Commit Graph

18 Commits

Author SHA1 Message Date
a02963607d bug fixes, improved input handling and started testing with typing mode 2025-01-11 01:26:44 +01:00
2521f5f2e4 Getting ready to modify AMS and ECS 2025-01-02 21:13:11 +01:00
8c034c4a26 optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl. 2024-12-17 02:38:06 +01:00
2943d418e2 cleanup 2024-11-26 01:11:10 +01:00
ab9ab3fceb performance fixes, working. Some socket fixes, server socket fails to receive 2024-11-21 15:17:11 +01:00
2149c82b63 Started to render with normals. working 2024-11-09 02:05:07 +01:00
149543016b testing with framebuffer/ssaa, fixed font spacings 2024-11-06 03:26:35 +01:00
4f8b8c3ec2 Improved flow and started implementing chunks. app working. 2024-11-04 23:50:32 +01:00
c2f4862f22 font rendering fixed, input (WASD and camera rotation) still a little bit buggy 2024-10-28 23:11:18 +01:00
ba244f8155 first attempt at fixing toolset 2024-10-24 02:47:29 +02:00
3494641cac 1. cleaned up WindowProc, 2. implemented hotkey callbacks 2024-10-04 14:17:20 +02:00
b031ebb25d implement controller support 2024-09-26 06:10:10 +02:00
177affce99 Simplified input handling AND prepared for contontroller usage by merging all input states 2024-09-25 21:16:50 +02:00
1a59175f65 1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working 2024-09-24 00:43:36 +02:00
fdfc778771 flying/free move cube chunk 2024-09-20 05:11:16 +02:00
51b0cedb5f update input and opengl 2024-09-15 22:08:29 +02:00
7f1a35d61a update 2024-08-16 04:07:09 +02:00
9506c2fa9c re-structure 2024-07-12 15:26:57 +02:00