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a02963607d
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bug fixes, improved input handling and started testing with typing mode
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2025-01-11 01:26:44 +01:00 |
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2521f5f2e4
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Getting ready to modify AMS and ECS
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2025-01-02 21:13:11 +01:00 |
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8c034c4a26
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optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
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2024-12-17 02:38:06 +01:00 |
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2943d418e2
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cleanup
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2024-11-26 01:11:10 +01:00 |
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ab9ab3fceb
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performance fixes, working. Some socket fixes, server socket fails to receive
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2024-11-21 15:17:11 +01:00 |
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2149c82b63
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Started to render with normals. working
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2024-11-09 02:05:07 +01:00 |
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149543016b
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testing with framebuffer/ssaa, fixed font spacings
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2024-11-06 03:26:35 +01:00 |
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4f8b8c3ec2
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Improved flow and started implementing chunks. app working.
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2024-11-04 23:50:32 +01:00 |
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c2f4862f22
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font rendering fixed, input (WASD and camera rotation) still a little bit buggy
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2024-10-28 23:11:18 +01:00 |
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ba244f8155
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first attempt at fixing toolset
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2024-10-24 02:47:29 +02:00 |
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3494641cac
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1. cleaned up WindowProc, 2. implemented hotkey callbacks
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2024-10-04 14:17:20 +02:00 |
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b031ebb25d
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implement controller support
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2024-09-26 06:10:10 +02:00 |
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177affce99
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Simplified input handling AND prepared for contontroller usage by merging all input states
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2024-09-25 21:16:50 +02:00 |
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1a59175f65
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1. added debug/release options for build. 2. added byte reading options. 3. started fixing png, probably still not working
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2024-09-24 00:43:36 +02:00 |
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fdfc778771
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flying/free move cube chunk
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2024-09-20 05:11:16 +02:00 |
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51b0cedb5f
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update input and opengl
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2024-09-15 22:08:29 +02:00 |
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7f1a35d61a
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update
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2024-08-16 04:07:09 +02:00 |
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9506c2fa9c
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re-structure
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2024-07-12 15:26:57 +02:00 |
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