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39fbcf4300
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linux bug fixes
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Waiting to run
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
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2025-03-22 01:10:19 +00:00 |
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Dennis Eichhorn
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4f1cbd98f9
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started templating
Microsoft C++ Code Analysis / Analyze (push) Waiting to run
CodeQL / Analyze (${{ matrix.language }}) (autobuild, c-cpp) (push) Has been cancelled
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2025-03-21 01:08:09 +00:00 |
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6aa80b8e69
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multi gpu api rendering. working
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2025-02-14 07:31:48 +01:00 |
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c7b881e6b7
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getting closer to our first rendering with the UILayout, app working.
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2025-02-12 03:23:18 +01:00 |
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a8191a239a
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working again, ui layout not yet fully implemented. test framework functional.
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2025-02-09 19:01:41 +01:00 |
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fd47385162
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continued with UI re-impl. utterly broken!!!
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2025-01-25 23:37:28 +01:00 |
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8c034c4a26
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optimized build script and started to split shaders. not yet working, opengl only handles one asset file and vulkan and directx still need the remaining code impl.
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2024-12-17 02:38:06 +01:00 |
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3494641cac
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1. cleaned up WindowProc, 2. implemented hotkey callbacks
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2024-10-04 14:17:20 +02:00 |
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fd39f1042d
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Fixed bug in orth matrix, UI is now nice
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2024-09-30 20:23:38 +02:00 |
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b150fe12f6
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generalized library loading
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2024-09-20 18:12:14 +02:00 |
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fdfc778771
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flying/free move cube chunk
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2024-09-20 05:11:16 +02:00 |
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8335444c03
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rotating cubes
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2024-09-11 05:56:09 +02:00 |
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9506c2fa9c
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re-structure
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2024-07-12 15:26:57 +02:00 |
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