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This commit is contained in:
Dennis Eichhorn 2024-05-26 02:18:15 +02:00
parent e965be21bc
commit 3cd7ada19e
20 changed files with 1867 additions and 277 deletions

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@ -10,6 +10,8 @@
#ifndef MATH_MATRIX_VECTORFLOAT32_H
#define MATH_MATRIX_VECTORFLOAT32_H
#include "../Stdlib/SIMD/SIMD_F32.h"
namespace Math::Matrix::VectorFloat32
{
struct v3_f32_4_simd {

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276
Resources/lua/src/lauxlib.h Normal file
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@ -0,0 +1,276 @@
/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void luaL_addgsub (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)((cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

517
Resources/lua/src/lua.h Normal file
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@ -0,0 +1,517 @@
/*
** $Id: lua.h $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "4"
#define LUA_VERSION_RELEASE "2"
#define LUA_VERSION_NUM 504
#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 0)
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2020 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** Pseudo-indices
** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
** space after that to help overflow detection)
*/
#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTYPES 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** Type for warning functions
*/
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API int (lua_resetthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API lua_Number (lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API lua_Unsigned (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API int (lua_getiuservalue) (lua_State *L, int idx, int n);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setiuservalue) (lua_State *L, int idx, int n);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg,
int *nres);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** Warning-related functions
*/
LUA_API void (lua_setwarnf) (lua_State *L, lua_WarnFunction f, void *ud);
LUA_API void (lua_warning) (lua_State *L, const char *msg, int tocont);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
#define LUA_GCGEN 10
#define LUA_GCINC 11
LUA_API int (lua_gc) (lua_State *L, int what, ...);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
LUA_API void (lua_toclose) (lua_State *L, int idx);
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
#define lua_pushglobaltable(L) \
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** {==============================================================
** compatibility macros
** ===============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
#endif
#define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
#define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
#define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
#define LUA_NUMTAGS LUA_NUMTYPES
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debugger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
LUA_API int (lua_setcstacklimit) (lua_State *L, unsigned int limit);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
size_t srclen; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
unsigned short ftransfer; /* (r) index of first value transferred */
unsigned short ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2020 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

View File

@ -0,0 +1,9 @@
// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

763
Resources/lua/src/luaconf.h Normal file
View File

@ -0,0 +1,763 @@
/*
** $Id: luaconf.h $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** General Configuration File for Lua
**
** Some definitions here can be changed externally, through the
** compiler (e.g., with '-D' options). Those are protected by
** '#if !defined' guards. However, several other definitions should
** be changed directly here, either because they affect the Lua
** ABI (by making the changes here, you ensure that all software
** connected to Lua, such as C libraries, will be compiled with the
** same configuration); or because they are seldom changed.
**
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
** {====================================================================
** System Configuration: macros to adapt (if needed) Lua to some
** particular platform, for instance restricting it to C89.
** =====================================================================
*/
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
** Define it if you want Lua to avoid the use of a few C99 features
** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
/*
** By default, Lua on Windows use (some) specific Windows features
*/
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
#endif
#if defined(LUA_USE_WINDOWS)
#define LUA_DL_DLL /* enable support for DLL */
#define LUA_USE_C89 /* broadly, Windows is C89 */
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
#endif
/*
@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
*/
#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
/* }================================================================== */
/*
** {==================================================================
** Configuration for Number types.
** ===================================================================
*/
/*
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
*/
/* #define LUA_32BITS */
/*
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
** C89 ('long' and 'double'); Windows always has '__int64', so it does
** not need to use this case.
*/
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
#define LUA_C89_NUMBERS
#endif
/*
@@ LUA_INT_TYPE defines the type for Lua integers.
@@ LUA_FLOAT_TYPE defines the type for Lua floats.
** Lua should work fine with any mix of these options supported
** by your C compiler. The usual configurations are 64-bit integers
** and 'double' (the default), 32-bit integers and 'float' (for
** restricted platforms), and 'long'/'double' (for C compilers not
** compliant with C99, which may not have support for 'long long').
*/
/* predefined options for LUA_INT_TYPE */
#define LUA_INT_INT 1
#define LUA_INT_LONG 2
#define LUA_INT_LONGLONG 3
/* predefined options for LUA_FLOAT_TYPE */
#define LUA_FLOAT_FLOAT 1
#define LUA_FLOAT_DOUBLE 2
#define LUA_FLOAT_LONGDOUBLE 3
#if defined(LUA_32BITS) /* { */
/*
** 32-bit integers and 'float'
*/
#if LUAI_IS32INT /* use 'int' if big enough */
#define LUA_INT_TYPE LUA_INT_INT
#else /* otherwise use 'long' */
#define LUA_INT_TYPE LUA_INT_LONG
#endif
#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
#elif defined(LUA_C89_NUMBERS) /* }{ */
/*
** largest types available for C89 ('long' and 'double')
*/
#define LUA_INT_TYPE LUA_INT_LONG
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
#endif /* } */
/*
** default configuration for 64-bit Lua ('long long' and 'double')
*/
#if !defined(LUA_INT_TYPE)
#define LUA_INT_TYPE LUA_INT_LONGLONG
#endif
#if !defined(LUA_FLOAT_TYPE)
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
#endif
/* }================================================================== */
/*
** {==================================================================
** Configuration for Paths.
** ===================================================================
*/
/*
** LUA_PATH_SEP is the character that separates templates in a path.
** LUA_PATH_MARK is the string that marks the substitution points in a
** template.
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
** directory.
*/
#define LUA_PATH_SEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXEC_DIR "!"
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
** Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
** C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
".\\?.lua;" ".\\?\\init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" \
LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
LUA_CDIR"loadall.dll;" ".\\?.dll;" \
LUA_CDIR"?54.dll;" ".\\?54.dll"
#endif
#else /* }{ */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
"./?.lua;" "./?/init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \
LUA_CDIR"lib?54.so;" "./lib?54.so"
#endif
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if !defined(LUA_DIRSEP)
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
#endif
/* }================================================================== */
/*
** {==================================================================
** Marks for exported symbols in the C code
** ===================================================================
*/
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/*
** More often than not the libs go together with the core.
*/
#define LUALIB_API LUA_API
#define LUAMOD_API LUA_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
** exported to outside modules.
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
** none of which to be exported to outside modules (LUAI_DDEF for
** definitions and LUAI_DDEC for declarations).
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library. Not all elf targets support
** this attribute. Unfortunately, gcc does not offer a way to check
** whether the target offers that support, and those without support
** give a warning about it. To avoid these warnings, change to the
** default definition.
*/
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__) /* { */
#define LUAI_FUNC __attribute__((visibility("internal"))) extern
#else /* }{ */
#define LUAI_FUNC extern
#endif /* } */
#define LUAI_DDEC(dec) LUAI_FUNC dec
#define LUAI_DDEF /* empty */
/* }================================================================== */
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
** You can define it to get all options, or change specific options
** to fit your specific needs.
*/
#if defined(LUA_COMPAT_5_3) /* { */
/*
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
** functions in the mathematical library.
** (These functions were already officially removed in 5.3;
** nevertheless they are still available here.)
*/
#define LUA_COMPAT_MATHLIB
/*
@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
** luaL_checkint, luaL_checklong, etc.)
** (These macros were also officially removed in 5.3, but they are still
** available here.)
*/
#define LUA_COMPAT_APIINTCASTS
/*
@@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
** using '__lt'.
*/
#define LUA_COMPAT_LT_LE
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
** (Once more, these macros were officially removed in 5.3, but they are
** still available here.)
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Numbers.
** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
** satisfy your needs.
** ===================================================================
*/
/*
@@ LUA_NUMBER is the floating-point type used by Lua.
@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
@@ over a floating number.
@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
** by prefixing it with one of FLT/DBL/LDBL.
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
@@ LUA_NUMBER_FMT is the format for writing floats.
@@ lua_number2str converts a float to a string.
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
@@ l_floor takes the floor of a float.
@@ lua_str2number converts a decimal numeral to a number.
*/
/* The following definitions are good for most cases here */
#define l_floor(x) (l_mathop(floor)(x))
#define lua_number2str(s,sz,n) \
l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
/*
@@ lua_numbertointeger converts a float number with an integral value
** to an integer, or returns 0 if float is not within the range of
** a lua_Integer. (The range comparisons are tricky because of
** rounding. The tests here assume a two-complement representation,
** where MININTEGER always has an exact representation as a float;
** MAXINTEGER may not have one, and therefore its conversion to float
** may have an ill-defined value.)
*/
#define lua_numbertointeger(n,p) \
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
(*(p) = (LUA_INTEGER)(n), 1))
/* now the variable definitions */
#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
#define LUA_NUMBER float
#define l_floatatt(n) (FLT_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.7g"
#define l_mathop(op) op##f
#define lua_str2number(s,p) strtof((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
#define LUA_NUMBER long double
#define l_floatatt(n) (LDBL_##n)
#define LUAI_UACNUMBER long double
#define LUA_NUMBER_FRMLEN "L"
#define LUA_NUMBER_FMT "%.19Lg"
#define l_mathop(op) op##l
#define lua_str2number(s,p) strtold((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
#define LUA_NUMBER double
#define l_floatatt(n) (DBL_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.14g"
#define l_mathop(op) op
#define lua_str2number(s,p) strtod((s), (p))
#else /* }{ */
#error "numeric float type not defined"
#endif /* } */
/*
@@ LUA_INTEGER is the integer type used by Lua.
**
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
**
@@ LUAI_UACINT is the result of a 'default argument promotion'
@@ over a LUA_INTEGER.
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
@@ LUA_INTEGER_FMT is the format for writing integers.
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
@@ LUA_UNSIGNEDBITS is the number of bits in a LUA_UNSIGNED.
@@ lua_integer2str converts an integer to a string.
*/
/* The following definitions are good for most cases here */
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
#define LUAI_UACINT LUA_INTEGER
#define lua_integer2str(s,sz,n) \
l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
/*
** use LUAI_UACINT here to avoid problems with promotions (which
** can turn a comparison between unsigneds into a signed comparison)
*/
#define LUA_UNSIGNED unsigned LUAI_UACINT
#define LUA_UNSIGNEDBITS (sizeof(LUA_UNSIGNED) * CHAR_BIT)
/* now the variable definitions */
#if LUA_INT_TYPE == LUA_INT_INT /* { int */
#define LUA_INTEGER int
#define LUA_INTEGER_FRMLEN ""
#define LUA_MAXINTEGER INT_MAX
#define LUA_MININTEGER INT_MIN
#define LUA_MAXUNSIGNED UINT_MAX
#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
#define LUA_INTEGER long
#define LUA_INTEGER_FRMLEN "l"
#define LUA_MAXINTEGER LONG_MAX
#define LUA_MININTEGER LONG_MIN
#define LUA_MAXUNSIGNED ULONG_MAX
#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
/* use presence of macro LLONG_MAX as proxy for C99 compliance */
#if defined(LLONG_MAX) /* { */
/* use ISO C99 stuff */
#define LUA_INTEGER long long
#define LUA_INTEGER_FRMLEN "ll"
#define LUA_MAXINTEGER LLONG_MAX
#define LUA_MININTEGER LLONG_MIN
#define LUA_MAXUNSIGNED ULLONG_MAX
#elif defined(LUA_USE_WINDOWS) /* }{ */
/* in Windows, can use specific Windows types */
#define LUA_INTEGER __int64
#define LUA_INTEGER_FRMLEN "I64"
#define LUA_MAXINTEGER _I64_MAX
#define LUA_MININTEGER _I64_MIN
#define LUA_MAXUNSIGNED _UI64_MAX
#else /* }{ */
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
#endif /* } */
#else /* }{ */
#error "numeric integer type not defined"
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Dependencies with C99 and other C details
** ===================================================================
*/
/*
@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
** (All uses in Lua have only one format item.)
*/
#if !defined(LUA_USE_C89)
#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
#else
#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
#endif
/*
@@ lua_strx2number converts a hexadecimal numeral to a number.
** In C99, 'strtod' does that conversion. Otherwise, you can
** leave 'lua_strx2number' undefined and Lua will provide its own
** implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_strx2number(s,p) lua_str2number(s,p)
#endif
/*
@@ lua_pointer2str converts a pointer to a readable string in a
** non-specified way.
*/
#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
/*
@@ lua_number2strx converts a float to a hexadecimal numeral.
** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
** provide its own implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_number2strx(L,b,sz,f,n) \
((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
#endif
/*
** 'strtof' and 'opf' variants for math functions are not valid in
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
** availability of these variants. ('math.h' is already included in
** all files that use these macros.)
*/
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
#undef l_mathop /* variants not available */
#undef lua_str2number
#define l_mathop(op) (lua_Number)op /* no variant */
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
#endif
/*
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
** functions. It must be a numerical type; Lua will use 'intptr_t' if
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
** 'intptr_t' in C89)
*/
#define LUA_KCONTEXT ptrdiff_t
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(INTPTR_MAX) /* even in C99 this type is optional */
#undef LUA_KCONTEXT
#define LUA_KCONTEXT intptr_t
#endif
#endif
/*
@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
** Change that if you do not want to use C locales. (Code using this
** macro must include the header 'locale.h'.)
*/
#if !defined(lua_getlocaledecpoint)
#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/* }================================================================== */
/*
** {==================================================================
** Language Variations
** =====================================================================
*/
/*
@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
** coercion from strings to numbers.
*/
/* #define LUA_NOCVTN2S */
/* #define LUA_NOCVTS2N */
/*
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
** Define it as a help when debugging C code.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(l,e) assert(e)
#endif
/* }================================================================== */
/*
** {==================================================================
** Macros that affect the API and must be stable (that is, must be the
** same when you compile Lua and when you compile code that links to
** Lua).
** =====================================================================
*/
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
** (It must fit into max(size_t)/32.)
*/
#if LUAI_IS32INT
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#endif
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
#define LUA_EXTRASPACE (sizeof(void *))
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
@@ of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
*/
#define LUAL_BUFFERSIZE ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
/*
@@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
** maximum alignment for the other items in that union.
*/
#define LUAI_MAXALIGN lua_Number n; double u; void *s; lua_Integer i; long l
/* }================================================================== */
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

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@ -0,0 +1,58 @@
/*
** $Id: lualib.h $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#if !defined(lua_assert)
#define lua_assert(x) ((void)0)
#endif
#endif

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@ -890,35 +890,35 @@ namespace Stdlib::SIMD
inline bool all_true(f32_4_simd a)
{
bool is_true = (_mm_movemask_ps(a.s) == 15);
bool is_true = _mm_movemask_ps(a.s) == 15;
return is_true;
}
inline bool all_true(f32_8_simd a)
{
bool is_true = (_mm256_movemask_ps(a.s) == 255);
bool is_true = _mm256_movemask_ps(a.s) == 255;
return is_true;
}
inline bool all_true(f32_16_simd a)
{
bool is_true = (_mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 65535);
bool is_true = _mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 65535;
return is_true;
}
inline bool all_false(f32_4_simd a)
{
bool is_false = (_mm_movemask_ps(a.s) == 0);
bool is_false = _mm_movemask_ps(a.s) == 0;
return is_false;
}
inline bool all_false(f32_8_simd a)
{
bool is_false = (_mm256_movemask_ps(a.s) == 0);
bool is_false = _mm256_movemask_ps(a.s) == 0;
return is_false;
}
@ -926,7 +926,7 @@ namespace Stdlib::SIMD
inline bool all_false(f32_16_simd a)
{
// @todo This can be optimized (requires also changes in the comparison functions return)
bool is_false = (_mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 0);
bool is_false = _mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 0;
return is_false;
}

View File

@ -16,7 +16,7 @@
namespace Stdlib::SIMD
{
bool is_avx_supported()
bool is_sse_supported()
{
uint32_t eax, ebx, ecx, edx;

View File

@ -55,7 +55,7 @@ namespace Stdlib::SIMD
return simd;
}
inline void unload_int32_4_simd(int32_4_simd a, int32 *array) { _mm_store_epi32(array, a.s); }
inline void unload_int32_4_simd(int32_4_simd a, int32 *array) { _mm_store_si128((__m128i *) array, a.s); }
inline int32_8_simd load_int32_8_simd(int32 *mem)
{
@ -73,7 +73,7 @@ namespace Stdlib::SIMD
return simd;
}
inline void unload_int32_8_simd(int32_8_simd a, int32 *array) { _mm256_store_epi32(array, a.s); }
inline void unload_int32_8_simd(int32_8_simd a, int32 *array) { _mm256_store_si256((__m256i *) array, a.s); }
inline int32_16_simd load_int32_16_simd(int32 *mem)
{
@ -196,26 +196,26 @@ namespace Stdlib::SIMD
return simd;
}
inline Stdlib::SIMD::f32_4_simd operator/(int32_4_simd a, int32_4_simd b)
inline f32_4_simd operator/(int32_4_simd a, int32_4_simd b)
{
Stdlib::SIMD::f32_4_simd simd;
simd.s = _mm_div_ps(a.s, b.s);
f32_4_simd simd;
simd.s = _mm_div_ps(_mm_cvtepi32_ps(a.s), _mm_cvtepi32_ps(b.s));
return simd;
}
inline Stdlib::SIMD::f32_8_simd operator/(int32_8_simd a, int32_8_simd b)
inline f32_8_simd operator/(int32_8_simd a, int32_8_simd b)
{
Stdlib::SIMD::f32_8_simd simd;
simd.s = _mm256_div_ps(a.s, b.s);
f32_8_simd simd;
simd.s = _mm256_div_ps(_mm256_cvtepi32_ps(a.s), _mm256_cvtepi32_ps(b.s));
return simd;
}
inline Stdlib::SIMD::f32_16_simd operator/(int32_16_simd a, int32_16_simd b)
inline f32_16_simd operator/(int32_16_simd a, int32_16_simd b)
{
Stdlib::SIMD::f32_16_simd simd;
simd.s = _mm512_div_ps(a.s, b.s);
f32_16_simd simd;
simd.s = _mm512_div_ps(_mm512_cvtepi32_ps(a.s), _mm512_cvtepi32_ps(b.s));
return simd;
}
@ -416,7 +416,7 @@ namespace Stdlib::SIMD
inline int32_16_simd operator>(int32_16_simd a, int32_16_simd b)
{
int32_16_simd simd;
simd.s = _mm512_mask_blend_ps(_mm512_cmpgt_epi32_mask(a.s, b.s), a.s, b.s);
simd.s = _mm512_mask_blend_epi32(_mm512_cmpgt_epi32_mask(a.s, b.s), a.s, b.s);
return simd;
}
@ -440,7 +440,7 @@ namespace Stdlib::SIMD
inline int32_16_simd operator>=(int32_16_simd a, int32_16_simd b)
{
int32_16_simd simd;
simd.s = _mm512_mask_blend_ps(_mm512_cmpge_epi32_mask(a.s, b.s), a.s, b.s);
simd.s = _mm512_mask_blend_epi32(_mm512_cmpge_epi32_mask(a.s, b.s), a.s, b.s);
return simd;
}
@ -464,7 +464,7 @@ namespace Stdlib::SIMD
inline int32_16_simd operator==(int32_16_simd a, int32_16_simd b)
{
int32_16_simd simd;
simd.s = _mm512_mask_blend_ps(_mm512_cmpeq_epi32_mask(a.s, b.s), a.s, b.s);
simd.s = _mm512_mask_blend_epi32(_mm512_cmpeq_epi32_mask(a.s, b.s), a.s, b.s);
return simd;
}
@ -472,7 +472,7 @@ namespace Stdlib::SIMD
inline int32_4_simd operator!=(int32_4_simd a, int32_4_simd b)
{
int32_4_simd simd;
simd.s = _mm_cmpneq_epi32(a.s, b.s);
simd.s = _mm_andnot_si128(_mm_cmpeq_epi32(a.s, b.s), _mm_set1_epi32(-1));
return simd;
}
@ -480,7 +480,7 @@ namespace Stdlib::SIMD
inline int32_8_simd operator!=(int32_8_simd a, int32_8_simd b)
{
int32_8_simd simd;
simd.s = _mm256_cmp_epi32(a.s, b.s, _CMP_NEQ_OQ);
simd.s = _mm256_mask_blend_epi32(_mm256_cmp_epi32_mask(a.s, b.s, _MM_CMPINT_NE), a.s, b.s);
return simd;
}
@ -488,8 +488,7 @@ namespace Stdlib::SIMD
inline int32_16_simd operator!=(int32_16_simd a, int32_16_simd b)
{
int32_16_simd simd;
simd.s = _mm512_mask_mov_epi32(_mm512_setzero_epi32(), _mm512_cmp_ps_mask(a.s, b.s, _CMP_NEQ_OQ),
_mm512_set1_epi32(1.0f));
simd.s = _mm512_mask_blend_epi32(_mm512_cmp_epi32_mask(a.s, b.s, _MM_CMPINT_NE), a.s, b.s);
return simd;
}
@ -586,31 +585,26 @@ namespace Stdlib::SIMD
inline int32_4_simd abs(int32_4_simd a)
{
unsigned int unsigned_mask = (unsigned int) (1 << 31);
__m128 mask = _mm_set1_epi32(*(float *) &unsigned_mask);
__m128i mask = _mm_set1_epi32(0x7FFFFFFF);
int32_4_simd simd;
simd.s = _mm_and_epi32(a.s, mask);
simd.s = _mm_and_si128(a.s, mask);
return simd;
}
inline int32_8_simd abs(int32_8_simd a)
{
unsigned int unsigned_mask = (unsigned int) (1 << 31);
__m256 mask = _mm256_set1_epi32(*(float *) &unsigned_mask);
__m256i mask = _mm256_set1_epi32(0x7FFFFFFF);
int32_8_simd simd;
simd.s = _mm256_and_epi32(a.s, mask);
simd.s = _mm256_and_si256(a.s, mask);
return simd;
}
inline int32_16_simd abs(int32_16_simd a)
{
unsigned int unsigned_mask = (unsigned int) (1 << 31);
__m512 mask = _mm512_set1_epi32(*(float *) &unsigned_mask);
__m512i mask = _mm512_set1_epi32(0x7FFFFFFF);
int32_16_simd simd;
simd.s = _mm512_and_epi32(a.s, mask);
@ -667,168 +661,108 @@ namespace Stdlib::SIMD
inline int32_4_simd sign(int32_4_simd a)
{
unsigned int umask = (unsigned int) (1 << 31);
__m128 mask = _mm_set1_epi32(*(float *) &umask);
__m128i mask = _mm_set1_epi32(0x80000000);
__m128i signBit = _mm_and_epi32(a.s, mask);
__m128i b = _mm_set1_epi32(1);
int32_4_simd signBit;
signBit.s = _mm_and_epi32(a.s, mask);
int32_4_simd b;
b.s = _mm_set1_epi32(1.0f);
int32_4_simd simd = b | signBit;
int32_4_simd simd;
simd.s = _mm_or_si128(b, signBit);
return simd;
}
inline int32_8_simd sign(int32_8_simd a)
{
unsigned int umask = (unsigned int) (1 << 31);
__m256 mask = _mm256_set1_epi32(*(float *) &umask);
__m256i mask = _mm256_set1_epi32(0x80000000);
__m256i signBit = _mm256_and_epi32(a.s, mask);
__m256i b = _mm256_set1_epi32(1);
int32_8_simd signBit;
signBit.s = _mm256_and_epi32(a.s, mask);
int32_8_simd b;
b.s = _mm256_set1_epi32(1.0f);
int32_8_simd simd = b | signBit;
int32_8_simd simd;
simd.s = _mm256_or_si256(b, signBit);
return simd;
}
inline int32_16_simd sign(int32_16_simd a)
{
unsigned int umask = (unsigned int) (1 << 31);
__m512 mask = _mm512_set1_epi32(*(float *) &umask);
int32_16_simd signBit;
signBit.s = _mm512_and_epi32(a.s, mask);
int32_16_simd b;
b.s = _mm512_set1_epi32(1.0f);
int32_16_simd simd = b | signBit;
return simd;
}
inline int32_4_simd floor(int32_4_simd a)
{
int32_4_simd simd;
simd.s = _mm_floor_epi32(a.s);
return simd;
}
inline int32_8_simd floor(int32_8_simd a)
{
int32_8_simd simd;
simd.s = _mm256_floor_epi32(a.s);
return simd;
}
inline int32_16_simd floor(int32_16_simd a)
{
__m512i mask = _mm512_set1_epi32(0x80000000);
__m512i signBit = _mm512_and_epi32(a.s, mask);
__m512i b = _mm512_set1_epi32(1);
int32_16_simd simd;
simd.s = _mm512_floor_epi32(a.s);
simd.s = _mm512_or_si512(b, signBit);
return simd;
}
inline int32_4_simd ceil(int32_4_simd a)
inline f32_4_simd sqrt(int32_4_simd a)
{
int32_4_simd simd;
simd.s = _mm_ceil_epi32(a.s);
f32_4_simd simd;
simd.s = _mm_sqrt_ps(_mm_cvtepi32_ps(a.s));
return simd;
}
inline int32_8_simd ceil(int32_8_simd a)
inline f32_8_simd sqrt(int32_8_simd a)
{
int32_8_simd simd;
simd.s = _mm256_ceil_epi32(a.s);
f32_8_simd simd;
simd.s = _mm256_sqrt_ps(_mm256_cvtepi32_ps(a.s));
return simd;
}
inline int32_16_simd ceil(int32_16_simd a)
inline f32_16_simd sqrt(int32_16_simd a)
{
int32_16_simd simd;
simd.s = _mm512_ceil_epi32(a.s);
f32_16_simd simd;
simd.s = _mm512_sqrt_ps(_mm512_cvtepi32_ps(a.s));
return simd;
}
inline int32_4_simd sqrt(int32_4_simd a)
inline f32_4_simd sqrt_inv_approx(int32_4_simd a)
{
int32_4_simd simd;
simd.s = _mm_sqrt_epi32(a.s);
f32_4_simd simd;
simd.s = _mm_rsqrt_ps(_mm_cvtepi32_ps(a.s));
return simd;
}
inline int32_8_simd sqrt(int32_8_simd a)
inline f32_8_simd sqrt_inv_approx(int32_8_simd a)
{
int32_8_simd simd;
simd.s = _mm256_sqrt_epi32(a.s);
f32_8_simd simd;
simd.s = _mm256_rsqrt_ps(_mm256_cvtepi32_ps(a.s));
return simd;
}
inline int32_16_simd sqrt(int32_16_simd a)
inline f32_16_simd sqrt_inv_approx(int32_16_simd a)
{
int32_16_simd simd;
simd.s = _mm512_sqrt_epi32(a.s);
f32_16_simd simd;
simd.s = _mm512_rsqrt14_ps(_mm512_cvtepi32_ps(a.s));
return simd;
}
inline int32_4_simd sqrt_inv_approx(int32_4_simd a)
inline f32_4_simd one_over_approx(int32_4_simd a)
{
int32_4_simd simd;
simd.s = _mm_rsqrt_epi32(a.s);
f32_4_simd simd;
simd.s = _mm_rcp_ps(_mm_cvtepi32_ps(a.s));
return simd;
}
inline int32_8_simd sqrt_inv_approx(int32_8_simd a)
inline f32_8_simd one_over_approx(int32_8_simd a)
{
int32_8_simd simd;
simd.s = _mm256_rsqrt_epi32(a.s);
f32_8_simd simd;
simd.s = _mm256_rcp_ps(_mm256_cvtepi32_ps(a.s));
return simd;
}
inline int32_16_simd sqrt_inv_approx(int32_16_simd a)
inline f32_16_simd one_over_approx(int32_16_simd a)
{
int32_16_simd simd;
simd.s = _mm512_rsqrt14_epi32(a.s);
return simd;
}
inline int32_4_simd one_over_approx(int32_4_simd a)
{
int32_4_simd simd;
simd.s = _mm_rcp_epi32(a.s);
return simd;
}
inline int32_8_simd one_over_approx(int32_8_simd a)
{
int32_8_simd simd;
simd.s = _mm256_rcp_epi32(a.s);
return simd;
}
inline int32_16_simd one_over_approx(int32_16_simd a)
{
int32_16_simd simd;
simd.s = _mm512_rcp14_epi32(a.s);
f32_16_simd simd;
simd.s = _mm512_rcp14_ps(_mm512_cvtepi32_ps(a.s));
return simd;
}
@ -850,77 +784,77 @@ namespace Stdlib::SIMD
inline int32 which_true(int32_4_simd a)
{
int32 which_true = _mm_movemask_epi32(a.s);
int32 which_true = _mm_movemask_epi8(a.s);
return which_true;
}
inline int32 which_true(int32_8_simd a)
{
int32 which_true = _mm256_movemask_epi32(a.s);
int32 which_true = _mm256_movemask_epi8(a.s);
return which_true;
}
inline int32 which_true(int32_16_simd a)
{
int32 which_true = _mm512_movepi32_mask(_mm512_castps_si512(a.s));
int32 which_true = _mm512_movepi32_mask(a.s);
return which_true;
}
inline bool any_true(int32_4_simd a)
{
bool is_any_true = _mm_movemask_epi32(a.s) > 0;
bool is_any_true = _mm_movemask_epi8(a.s) > 0;
return is_any_true;
}
inline bool any_true(int32_8_simd a)
{
bool is_any_true = _mm256_movemask_epi32(a.s) > 0;
bool is_any_true = _mm256_movemask_epi8(a.s) > 0;
return is_any_true;
}
inline bool any_true(int32_16_simd a)
{
bool is_any_true = _mm512_movepi32_mask(_mm512_castps_si512(a.s)) > 0;
bool is_any_true = _mm512_movepi32_mask(a.s) > 0;
return is_any_true;
}
inline bool all_true(int32_4_simd a)
{
bool is_true = (_mm_movemask_epi32(a.s) == 15);
bool is_true = _mm_movemask_epi8(a.s) == 15;
return is_true;
}
inline bool all_true(int32_8_simd a)
{
bool is_true = (_mm256_movemask_epi32(a.s) == 255);
bool is_true = _mm256_movemask_epi8(a.s) == 255;
return is_true;
}
inline bool all_true(int32_16_simd a)
{
bool is_true = (_mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 65535);
bool is_true = _mm512_movepi32_mask(a.s) == 65535;
return is_true;
}
inline bool all_false(int32_4_simd a)
{
bool is_false = (_mm_movemask_epi32(a.s) == 0);
bool is_false = _mm_movemask_epi8(a.s) == 0;
return is_false;
}
inline bool all_false(int32_8_simd a)
{
bool is_false = (_mm256_movemask_epi32(a.s) == 0);
bool is_false = _mm256_movemask_epi8(a.s) == 0;
return is_false;
}
@ -928,7 +862,7 @@ namespace Stdlib::SIMD
inline bool all_false(int32_16_simd a)
{
// @todo This can be optimized (requires also changes in the comparison functions return)
bool is_false = (_mm512_movepi32_mask(_mm512_castps_si512(a.s)) == 0);
bool is_false = _mm512_movepi32_mask(a.s) == 0;
return is_false;
}

View File

@ -26,4 +26,6 @@ typedef uint64_t uint64;
typedef float f32;
typedef double f64;
typedef unsigned char byte;
#endif

27
Stdlib/compiler.h Normal file
View File

@ -0,0 +1,27 @@
/**
* Jingga
*
* @package Stdlib
* @copyright Dennis Eichhorn
* @license OMS License 1.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef STDLIB_COMPILER_H
#define STDLIB_COMPILER_H
#ifdef _MSC_VER
void* aligned_alloc(size_t alignment, size_t size) {
return _aligned_malloc(size, alignment);
}
void aligned_free(void* ptr) {
_aligned_free(ptr);
}
#else
void aligned_free(void* ptr) {
free(ptr);
}
#endif
#endif

View File

@ -1,6 +1,8 @@
#ifndef UI_WINDOW_H
#define UI_WINDOW_H
#include <time.h>
#ifdef _WIN32
#include <windows.h>
#include <windowsx.h>
@ -10,14 +12,27 @@
namespace UI
{
typedef struct {
struct WindowStat {
double oldFrame = 0;
double newFrame = 0;
double dt = 0;
};
void update_window_stat(WindowStat *stat)
{
stat->newFrame = (double) clock() / CLOCKS_PER_SEC;
stat->dt = stat->newFrame - stat->oldFrame;
stat->oldFrame = stat->newFrame;
}
struct window {
unsigned int width;
unsigned int height;
#ifdef _WIN32
HWND hwnd;
#endif
} window;
};
void window_open(window* w)
{
@ -26,8 +41,38 @@ namespace UI
#endif
}
#ifdef _WIN32
void window_create_directx(window* w)
#if defined(_WIN32) && defined(DIRECTX)
void window_create_windows(window* w)
{
HINSTANCE hinstance = GetModuleHandle(nullptr);
WNDCLASSEX wc;
ZeroMemory(&wc, sizeof(WNDCLASSEX));
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WindowProc;
wc.hInstance = hinstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
wc.lpszClassName = L"WindowClass1";
RegisterClassEx(&wc);
RECT wr = {0, 0, 800, 600};
AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE);
w->hwnd = CreateWindowEx((DWORD) NULL,
wc.lpszClassName, NULL,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
wr.right - wr.left,
wr.bottom - wr.top,
NULL, NULL, hinstance, w
);
}
#else if defined(_WIN32) && defined(OPENGL)
void window_create_opengl(window* w)
{
HINSTANCE hinstance = GetModuleHandle(nullptr);
@ -58,13 +103,15 @@ namespace UI
}
#endif
window* window_create(window* w)
void window_create(window* w)
{
#ifdef _WIN32
window_create_directx(w);
#if defined(DIRECTX)
window_create_directx(w);
#else if defined(_WIN32) && defined(OPENGL)
window_create_opengl(w);
#endif
#endif
return w;
}
}

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@ -1,111 +0,0 @@
/**
* Jingga
*
* @package Utils
* @copyright Dennis Eichhorn
* @license OMS License 1.0
* @version 1.0.0
* @link https://jingga.app
*/
#ifndef UTILS_INTRINSICS_H
#define UTILS_INTRINSICS_H
#include <stdio.h>
#include <stdlib.h>
/*
MMX
Introduce eight 64 bit registers (MM0-MM7) and instructions to work with eight signed/unsigned bytes, four
signed/unsigned words, two signed/unsigned dwords.
3DNow!
Add support for single precision floating point operand to MMX. Few operation supported, for example addition,
subtraction, multiplication.
SSE
Introduce eight/sixteen 128 bit registers (XMM0-XMM7/15) and instruction to work with four single precision floating
point operands. Add integer operations on MMX registers too. (The MMX-integer part of SSE is sometimes called MMXEXT,
and was implemented on a few non-Intel CPUs without xmm registers and the floating point part of SSE.)
SSE2
Introduces instruction to work with 2 double precision floating point operands, and with packed byte/word/dword/qword
integers in 128-bit xmm registers.
SSE3
Add a few varied instructions (mostly floating point), including a special kind of unaligned load (lddqu) that was
better on Pentium 4, synchronization instruction, horizontal add/sub.
SSSE3
Again a varied set of instructions, mostly integer. The first shuffle that takes its control operand from a register
instead of hard-coded (pshufb). More horizontal processing, shuffle, packing/unpacking, mul+add on bytes, and some
specialized integer add/mul stuff.
SSE4 (SSE4.1, SSE4.2)
Add a lot of instructions: Filling in a lot of the gaps by providing min and max and other operations for all integer
data types (especially 32-bit integer had been lacking), where previously integer min was only available for unsigned
bytes and signed 16-bit. Also scaling, FP rounding, blending, linear algebra operation, text processing, comparisons.
Also a non temporal load for reading video memory, or copying it back to main memory. (Previously only NT stores were
available.)
AESNI
Add support for accelerating AES symmetric encryption/decryption.
AVX Add eight/sixteen 256 bit registers (YMM0-YMM7/15).
Support all previous floating point datatype. Three operand instructions.
FMA
Add Fused Multiply Add and correlated instructions.
AVX2
Add support for integer data types.
AVX512F
Add eight/thirty-two 512 bit registers (ZMM0-ZMM7/31) and eight 64-bit mask register (k0-k7). Promote most previous
instruction to 512 bit wide. Optional parts of AVX512 add instruction for exponentials & reciprocals (AVX512ER),
scatter/gather prefetching (AVX512PF), scatter conflict detection (AVX512CD), compress, expand.
IMCI (Intel Xeon Phi)
Early development of AVX512 for the first-gen Intel Xeon Phi (Knight's Corner) coprocessor.
*/
#ifndef __AVX__
#define __AVX__ 0
#endif
#ifndef __AVX2__
#define __AVX2__ 0
#endif
#ifndef __SSE__
#define __SSE__ 0
#endif
#ifndef __SSE2__
#define __SSE2__ 0
#endif
#ifndef __SSE2_MATH__
#define __SSE2_MATH__ 0
#endif
#ifndef __SSE3__
#define __SSE3__ 0
#endif
#ifndef __SSE4_1__
#define __SSE4_1__ 0
#endif
#ifndef __SSE4_2__
#define __SSE4_2__ 0
#endif
#ifndef __SSE_MATH__
#define __SSE_MATH__ 0
#endif
#ifndef __SSSE3__
#define __SSSE3__ 0
#endif
#endif

View File

@ -10,6 +10,8 @@
#ifndef UTILS_MATH_UTILS_H
#define UTILS_MATH_UTILS_H
#include <stdio.h>
#define OMS_PI 3.14159265358979323846
#define oms_max(a, b) ((a) > (b) ? (a) : (b))
@ -17,5 +19,6 @@
#define oms_abs(a) ((a) > 0 ? (a) : -(a))
#define oms_deg2rad(angle) ((angle) * OMS_PI / 180.0)
#define oms_rad2deg(angle) ((angle) * 180.0 / OMS_PI)
#define round_to_nearest(a, b) (((a) + ((b) - 1)) & ~((b) - 1))
#endif

View File

@ -14,6 +14,7 @@
#include <stdio.h>
#include <string.h>
#include "../Stdlib/Types.h"
#include "ArraySort.h"
#include "MathUtils.h"
@ -21,8 +22,6 @@ namespace Utils::StringUtils
{
char *search_replace(const char *haystack, const char *needle, const char *replace)
{
const char *haystackT = haystack;
size_t i;
size_t match = 0;
size_t oldLength = strlen(needle);
@ -178,8 +177,8 @@ namespace Utils::StringUtils
fprintf(stderr, "CRITICAL: malloc failed");
}
int i = 0;
int j = 0;
size_t i = 0;
size_t j = 0;
/* Handled with calloc
for (j = 0; j <= toSize; ++j) {
@ -320,6 +319,57 @@ namespace Utils::StringUtils
return token_start;
}
inline
void format_number_render(int length, char* buffer, const char thousands = ',')
{
int count = (int) (length / 3) - (length % 3 == 0 ? 1 : 0);
int j = -1;
for (int i = length; i > 0; --i) {
++j;
if (j % 3 == 0 && j != 0) {
buffer[i + count] = buffer[i];
--count;
buffer[i + count] = thousands;
} else {
buffer[i + count] = buffer[i];
}
}
}
char* format_number(size_t number, char* buffer, const char thousands = ',')
{
int length = snprintf(buffer, 32, "%zu", number);
format_number_render(length, buffer, thousands);
return buffer;
}
char * format_number(int number, char* buffer, const char thousands = ',')
{
int length = snprintf(buffer, 32, "%i", number);
format_number_render(length, buffer, thousands);
return buffer;
}
void create_const_name(const unsigned char *name, unsigned char* modified_name)
{
// Print block
if (name == NULL) {
modified_name = NULL;
} else {
size_t i;
const size_t length = strlen((const char *) name);
for (i = 0; i < length; ++i) {
modified_name[i] = name[i] == ' ' ? '_' : (unsigned char) toupper(name[i]);
}
modified_name[i] = '\0';
}
}
} // namespace Utils::StringUtils
#endif

View File

@ -6,6 +6,10 @@
* @license OMS License 1.0
* @version 1.0.0
* @link https://jingga.app
*
* DEPENDENCIES:
* 1. curl
* 2. libxml
*/
#ifndef UTILS_WEB_UTILS_H
#define UTILS_WEB_UTILS_H

View File

@ -50,7 +50,7 @@ int test_operator_plus()
{
printf("\noperator+:\n");
printf("[4]: ");
if (!Stdlib::SIMD::is_avx_supported()) {
if (!Stdlib::SIMD::is_sse_supported()) {
printf("[\033[33mNot supported\033[0m]");
return 0;
@ -69,6 +69,7 @@ int test_operator_plus()
expected_array_4[1] = 2.0f;
expected_array_4[2] = 4.0f;
expected_array_4[3] = 6.0f;
Stdlib::SIMD::f32_4_simd expected_simd_4 = Stdlib::SIMD::load_f32_4_simd(expected_array_4);
Stdlib::SIMD::f32_4_simd a_simd_4 = Stdlib::SIMD::load_f32_4_simd(a_array_4);
@ -117,6 +118,7 @@ int test_operator_plus()
expected_array_8[5] = 2.0f;
expected_array_8[6] = 4.0f;
expected_array_8[7] = 6.0f;
Stdlib::SIMD::f32_8_simd expected_simd_8 = Stdlib::SIMD::load_f32_8_simd(expected_array_8);
Stdlib::SIMD::f32_8_simd a_simd_8 = Stdlib::SIMD::load_f32_8_simd(a_array_8);
@ -193,6 +195,7 @@ int test_operator_plus()
expected_array_16[13] = 2.0f;
expected_array_16[14] = 4.0f;
expected_array_16[15] = 6.0f;
Stdlib::SIMD::f32_16_simd expected_simd_16 = Stdlib::SIMD::load_f32_16_simd(expected_array_16);
Stdlib::SIMD::f32_16_simd a_simd_16 = Stdlib::SIMD::load_f32_16_simd(a_array_16);
@ -226,7 +229,7 @@ int test_operator_minus()
{
printf("\noperator-:\n");
printf("[4]: ");
if (!Stdlib::SIMD::is_avx_supported()) {
if (!Stdlib::SIMD::is_sse_supported()) {
printf("[\033[33mNot supported\033[0m]");
return 0;
@ -245,6 +248,7 @@ int test_operator_minus()
expected_array_4[1] = 0.0f;
expected_array_4[2] = 1.0f;
expected_array_4[3] = 2.0f;
Stdlib::SIMD::f32_4_simd expected_simd_4 = Stdlib::SIMD::load_f32_4_simd(expected_array_4);
Stdlib::SIMD::f32_4_simd a_simd_4 = Stdlib::SIMD::load_f32_4_simd(a_array_4);
@ -293,6 +297,7 @@ int test_operator_minus()
expected_array_8[5] = 0.0f;
expected_array_8[6] = 1.0f;
expected_array_8[7] = 2.0f;
Stdlib::SIMD::f32_8_simd expected_simd_8 = Stdlib::SIMD::load_f32_8_simd(expected_array_8);
Stdlib::SIMD::f32_8_simd a_simd_8 = Stdlib::SIMD::load_f32_8_simd(a_array_8);
@ -369,6 +374,7 @@ int test_operator_minus()
expected_array_16[13] = 0.0f;
expected_array_16[14] = 1.0f;
expected_array_16[15] = 2.0f;
Stdlib::SIMD::f32_16_simd expected_simd_16 = Stdlib::SIMD::load_f32_16_simd(expected_array_16);
Stdlib::SIMD::f32_16_simd a_simd_16 = Stdlib::SIMD::load_f32_16_simd(a_array_16);
@ -402,7 +408,7 @@ int test_operator_mul()
{
printf("\noperator*:\n");
printf("[4]: ");
if (!Stdlib::SIMD::is_avx_supported()) {
if (!Stdlib::SIMD::is_sse_supported()) {
printf("[\033[33mNot supported\033[0m]");
return 0;
@ -421,6 +427,7 @@ int test_operator_mul()
expected_array_4[1] = 1.0f;
expected_array_4[2] = 4.0f;
expected_array_4[3] = 9.0f;
Stdlib::SIMD::f32_4_simd expected_simd_4 = Stdlib::SIMD::load_f32_4_simd(expected_array_4);
Stdlib::SIMD::f32_4_simd a_simd_4 = Stdlib::SIMD::load_f32_4_simd(a_array_4);
@ -469,6 +476,7 @@ int test_operator_mul()
expected_array_8[5] = 1.0f;
expected_array_8[6] = 4.0f;
expected_array_8[7] = 9.0f;
Stdlib::SIMD::f32_8_simd expected_simd_8 = Stdlib::SIMD::load_f32_8_simd(expected_array_8);
Stdlib::SIMD::f32_8_simd a_simd_8 = Stdlib::SIMD::load_f32_8_simd(a_array_8);
@ -545,6 +553,7 @@ int test_operator_mul()
expected_array_16[13] = 1.0f;
expected_array_16[14] = 4.0f;
expected_array_16[15] = 9.0f;
Stdlib::SIMD::f32_16_simd expected_simd_16 = Stdlib::SIMD::load_f32_16_simd(expected_array_16);
Stdlib::SIMD::f32_16_simd a_simd_16 = Stdlib::SIMD::load_f32_16_simd(a_array_16);

View File

@ -17,8 +17,8 @@ int main(int argc, char **argv)
{
printf("SIMD_Helper:\n");
if (Stdlib::SIMD::is_avx_supported()) {
printf("\nAVX is supported");
if (Stdlib::SIMD::is_sse_supported()) {
printf("\nSSE is supported");
} else {
printf("\033[33m\nAVX is NOT supported\033[0m");
}